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#ifndef SHAKE_H
#define SHAKE_H
class CShake
{
public:
bool Shaking;
bool ShakingChat;
int nScaleClist;
int nScaleChat;
int nMoveClist;
int nMoveChat;
void Load(void);
void Save(void);
int ShakeClist(HWND hWnd);
int ShakeChat(HWND hWnd);
};
INT_PTR ShakeClist(WPARAM,LPARAM);
INT_PTR ShakeChat(WPARAM,LPARAM);
/*
int TriggerShakeChat(WPARAM,LPARAM);
int TriggerShakeClist(WPARAM,LPARAM);
int TriggerAction(WPARAM,LPARAM);*/
#endif
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