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#include "headers.h"
void CShake::Load(void)
{
Shaking = false;
ShakingChat = false;
nScaleClist = DBGetContactSettingDword(NULL, "Nudge", "ScaleClist", 5);
nScaleChat = DBGetContactSettingDword(NULL, "Nudge", "ScaleChat", 2);
nMoveClist = DBGetContactSettingDword(NULL, "Nudge", "MoveClist", 15);
nMoveChat = DBGetContactSettingDword(NULL, "Nudge", "MoveChat", 15);
}
void CShake::Save(void)
{
db_set_dw(NULL, "Nudge", "ScaleClist", this->nScaleClist);
db_set_dw(NULL, "Nudge", "ScaleChat", this->nScaleChat);
db_set_dw(NULL, "Nudge", "MoveClist", this->nMoveClist);
db_set_dw(NULL, "Nudge", "MoveChat", this->nMoveChat);
}
DWORD WINAPI ShakeChatWindow(LPVOID Param)
{
HWND hWnd = (HWND) Param;
shake.ShakeChat(hWnd);
return 1;
}
DWORD WINAPI ShakeClistWindow(LPVOID Param)
{
HWND hWnd = (HWND) Param;
shake.ShakeClist(hWnd);
return 0;
}
INT_PTR ShakeClist( WPARAM wParam, LPARAM lParam )
{
DWORD tid;
HWND hWnd = (HWND) CallService( MS_CLUI_GETHWND, 0, 0 );
CreateThread(NULL,0,ShakeClistWindow,(LPVOID) hWnd,0,&tid);
return 0;
}
INT_PTR ShakeChat( WPARAM wParam, LPARAM lParam )
{
if (((HANDLE) wParam) == NULL) return -1;
DWORD tid;
//char srmmName[100];
MessageWindowData mwd;
MessageWindowInputData mwid;
mwd.cbSize = sizeof(MessageWindowData);
mwd.hContact = Nudge_GethContact((HANDLE) wParam);
mwd.uFlags = MSG_WINDOW_UFLAG_MSG_BOTH;
mwid.cbSize = sizeof(MessageWindowInputData);
mwid.hContact = mwd.hContact;
mwid.uFlags = MSG_WINDOW_UFLAG_MSG_BOTH;
CallService( MS_MSG_GETWINDOWDATA, (WPARAM)&mwid, (LPARAM)&mwd );
//CallService(MS_MSG_GETWINDOWCLASS,(WPARAM)srmmName,(LPARAM)100 );
HWND parent;
HWND hWnd = mwd.hwndWindow;
while((parent = GetParent(hWnd)) != 0) hWnd = parent; // ensure we have the top level window (need parent window for scriver & tabsrmm)
CreateThread(NULL,0,ShakeChatWindow,(LPVOID) hWnd,0,&tid);
return 0;
}
/*
int TriggerShakeClist( WPARAM wParam, LPARAM lParam )
{
DWORD tid;
HWND hWnd;
int flags;
flags = (int)wParam;
if (!flags&ACT_PERFORM)
return 0;
hWnd = (HWND) CallService( MS_CLUI_GETHWND, 0, 0 );
CreateThread(NULL,0,ShakeClistWindow,(LPVOID) hWnd,0,&tid);
return 0;
}
int TriggerShakeChat( WPARAM wParam, LPARAM lParam )
{
DWORD tid;
HWND hWnd;
char srmmName[100];
MessageWindowData mwd;
MessageWindowInputData mwid;
int flags;
flags = (int)wParam;
if (!flags&ACT_PERFORM)
return 0;
SPECIFICACTIONINFO *sai;
HANDLE hContact;
sai = (SPECIFICACTIONINFO *) lParam;
if ( (sai->td != NULL) && (sai->td->dFlags&DF_CONTACT))
hContact = sai->td->hContact;
else
return 0;
mwd.cbSize = sizeof(MessageWindowData);
mwd.hContact = Nudge_GethContact((HANDLE) hContact);
mwd.uFlags = MSG_WINDOW_UFLAG_MSG_BOTH;
mwid.cbSize = sizeof(MessageWindowInputData);
mwid.hContact = Nudge_GethContact((HANDLE) hContact);
mwid.uFlags = MSG_WINDOW_UFLAG_MSG_BOTH;
CallService( MS_MSG_GETWINDOWDATA, (WPARAM)&mwid, (LPARAM)&mwd );
CallService(MS_MSG_GETWINDOWCLASS,(WPARAM)srmmName,(LPARAM)100 );
if ( !strnicmp( srmmName,"tabSRMM ", 7 ))
hWnd = GetParent(GetParent(mwd.hwndWindow));
if ( !strnicmp( srmmName,"SRMM ", 4))
hWnd = mwd.hwndWindow;
if ( !strnicmp( srmmName,"Scriver ", 7 ))
hWnd = GetParent(mwd.hwndWindow);
CreateThread(NULL,0,ShakeChatWindow,(LPVOID) hWnd,0,&tid);
return 0;
}
*/
int CShake::ShakeChat(HWND hWnd)
{
if (!ShakingChat)
{
ShakingChat = true;
RECT rect;
GetWindowRect(hWnd, &rect);
for(int i = 0; i < nMoveChat; i++)
{
SetWindowPos(hWnd, 0, rect.left - nScaleChat, rect.top, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left, rect.top - nScaleChat, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left + nScaleChat, rect.top, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left, rect.top + nScaleChat, 0, 0, SWP_NOSIZE);
Sleep(10);
}
SetWindowPos(hWnd, 0, rect.left, rect.top, 0, 0, SWP_NOSIZE); //SWP_DRAWFRAME
ShakingChat = false;
}
return 0;
}
int CShake::ShakeClist(HWND hWnd)
{
if (!Shaking)
{
Shaking = true;
RECT rect;
GetWindowRect(hWnd, &rect);
for(int i = 0; i < nMoveClist; i++)
{
SetWindowPos(hWnd, 0, rect.left - nScaleClist, rect.top, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left, rect.top - nScaleClist, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left + nScaleClist, rect.top, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left, rect.top + nScaleClist, 0, 0, SWP_NOSIZE);
Sleep(10);
}
SetWindowPos(hWnd, 0, rect.left, rect.top, 0, 0, SWP_NOSIZE);
Shaking = false;
}
return 0;
}
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