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/*
Popup Plus plugin for Miranda IM
Copyright © 2002 Luca Santarelli,
© 2004-2007 Victor Pavlychko
© 2010 MPK
© 2010 Merlin_de
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __bitmap_funcs_h__
#define __bitmap_funcs_h__
// This should make bitmap manipulations much easier...
class MyBitmap
{
public:
typedef unsigned long COLOR32;
static inline COLOR32 RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a = 0xff)
{
return (a << 24) | (r << 16) | (g << 8) | b;
};
private:
HBITMAP hBmpSave, hBmp;
HDC dcBmp;
COLOR32 *bits;
COLOR32 *bitsSave;
int width, height;
void freemem();
bool loadFromFile_pixel(const wchar_t *fn);
bool loadFromFile_gradient(const wchar_t *fn);
void premultipleChannels();
public:
MyBitmap();
MyBitmap(int w, int h);
MyBitmap(const wchar_t *fn);
~MyBitmap();
void allocate(int w, int h);
bool loadFromFile(const wchar_t *fn);
int getWidth() { return width; }
int getHeight() { return height; }
HDC getDC() { return dcBmp; }
HBITMAP getBitmap() { return hBmp; }
void makeOpaque();
void makeOpaqueRect(int x1, int y1, int x2, int y2);
void makeOpaqueRect(RECT rc) { makeOpaqueRect(rc.left, rc.top, rc.right, rc.bottom); }
void saveAlpha(int x = 0, int y = 0, int w = 0, int h = 0);
void restoreAlpha(int x = 0, int y = 0, int w = 0, int h = 0);
void DrawBits(COLOR32 *inbits, int inw, int inh, int x, int y, int w, int h);
void BlendBits(COLOR32 *inbits, int inw, int inh, int x, int y, int w, int h);
void DrawNoAlpha(MyBitmap *bmp, int x, int y);
void Blend(MyBitmap *bmp, int x, int y, int w, int h);
void Draw(MyBitmap *bmp, int x, int y, int w, int h);
void BlendColorized(MyBitmap *bmp, int x, int y, int w, int h, COLOR32 color);
void DrawColorized(MyBitmap *bmp, int x, int y, int w, int h, COLOR32 color);
void BlendPart(MyBitmap *bmp, int xin, int yin, int win, int hin, int x, int y, int w, int h);
void BlendPartColorized(MyBitmap *bmp, int xin, int yin, int win, int hin, int x, int y, int w, int h, COLOR32 color);
void DrawPart(MyBitmap *bmp, int xin, int yin, int win, int hin, int x, int y, int w, int h);
// void DrawPartNoAlpha(MyBitmap *bmp, int x, int y, int w, int h);
// void DrawPartColorized(MyBitmap *bmp, int x, int y, int w, int h, COLOR32 color);
void DrawIcon(HICON hic, int x, int y, int w = 0, int h = 0);
void Draw_Text(wchar_t *str, int x, int y);
__forceinline COLOR32 *getBits() { return bits; }
__forceinline COLOR32 *getRow(int row) { return bits + row * width; }
__forceinline COLOR32 *operator[] (int row) { return bits + row * width; }
static __forceinline COLOR32 rgba(COLOR32 r, COLOR32 g, COLOR32 b, COLOR32 a)
{
return ((a & 0xff) << 24) | ((r & 0xff) << 16) | ((g & 0xff) << 8) | (b & 0xff);
}
static __forceinline COLOR32 getr(COLOR32 c)
{
return (c >> 16) & 0xff;
}
static __forceinline COLOR32 getg(COLOR32 c)
{
return (c >> 8) & 0xff;
}
static __forceinline COLOR32 getb(COLOR32 c)
{
return c & 0xff;
}
static __forceinline COLOR32 geta(COLOR32 c)
{
return (c >> 24) & 0xff;
}
HRGN buildOpaqueRgn(int level = 64, bool opaque = true);
};
#endif // __bitmap_funcs_h__
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