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/*
Miranda SmileyAdd Plugin
Copyright (C) 2006 - 2011 Boris Krasnovskiy All Rights Reserved
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation version 2
of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "general.h"
Animate::Animate(SmileyType *sml, RECT& rect, HDC hdcMem, HBRUSH hbr, bool clip) :
m_sml(sml),
m_img(NULL),
m_nFramePosition(0), m_sel(false), m_clip(clip),
m_offset(0), m_running(false),
m_hdcMem(hdcMem), m_hbr(hbr)
{
m_cliprect = rect;
}
Animate::~Animate()
{
if (m_img)
m_img->Release();
}
void Animate::StartAnimation(void)
{
m_img = m_sml->CreateCachedImage();
if (m_img && m_img->IsAnimated()) {
m_img->SelectFrame(m_nFramePosition);
long frtm = m_img->GetFrameDelay();
m_counter = frtm / 10 + ((frtm % 10) >= 5);
}
}
void Animate::ProcessTimerTick(HWND hwnd)
{
if (m_running && m_img->IsAnimated() && --m_counter <= 0) {
m_nFramePosition = m_img->SelectNextFrame(m_nFramePosition);
long frtm = m_img->GetFrameDelay();
m_counter = frtm / 10 + ((frtm % 10) >= 5);
HDC hdc = GetDC(hwnd);
DrawFrame(hdc);
ReleaseDC(hwnd, hdc);
}
}
void Animate::DrawFrame(HDC hdc)
{
long width = m_cliprect.right - m_cliprect.left;
long height = m_cliprect.bottom - m_cliprect.top;
RECT frc = { 0, 0, width, height };
FillRect(m_hdcMem, &frc, m_hbr);
m_img->Draw(m_hdcMem, frc, m_clip);
BitBlt(hdc, m_cliprect.left, m_cliprect.top, width, height, m_hdcMem, 0, 0, SRCCOPY);
if (m_sel)
DrawFocusRect(hdc, &m_cliprect);
}
void Animate::Draw(HDC hdc)
{
if (m_running) {
m_img->Draw(hdc, m_cliprect, m_clip);
if (m_sel)
DrawFocusRect(hdc, &m_cliprect);
}
}
void Animate::SetOffset(int off, int wsize)
{
const int dy = m_offset - off;
m_cliprect.top += dy;
m_cliprect.bottom += dy;
m_offset = off;
m_running = m_cliprect.top >= 0 && m_cliprect.top < wsize;
if (m_running) {
if (m_img == NULL) {
StartAnimation();
if (m_img == NULL)
m_running = false;
}
}
else {
if (m_img) m_img->Release();
m_img = NULL;
}
}
void Animate::SetSel(int x, int y)
{
m_sel = x >= m_cliprect.left && x < m_cliprect.right && y >= m_cliprect.top && y < m_cliprect.bottom;
}
AnimatedPack::AnimatedPack(HWND hwnd, int wsize, SIZE& sel, COLORREF bkg)
: m_AniList(40), m_hwnd(hwnd), m_wsize(wsize)
{
HDC hdc = GetDC(hwnd);
m_hBmp = CreateCompatibleBitmap(hdc, sel.cx, sel.cy);
m_hdcMem = CreateCompatibleDC(hdc);
m_hOld = (HBITMAP)SelectObject(m_hdcMem, m_hBmp);
m_hbr = CreateSolidBrush(bkg);
ReleaseDC(hwnd, hdc);
}
AnimatedPack::~AnimatedPack()
{
DeleteObject(m_hbr);
SelectObject(m_hdcMem, m_hOld);
DeleteObject(m_hBmp);
DeleteDC(m_hdcMem);
}
void AnimatedPack::Add(SmileyType *sml, RECT rect, bool clip)
{
m_AniList.insert(new Animate(sml, rect, m_hdcMem, m_hbr, clip));
}
void AnimatedPack::Draw(HDC hdc)
{
for (int i=0; i < m_AniList.getCount(); i++)
m_AniList[i].Draw(hdc);
}
void AnimatedPack::SetOffset(int off)
{
for (int i=0; i < m_AniList.getCount(); i++)
m_AniList[i].SetOffset(off, m_wsize);
}
void AnimatedPack::SetSel(RECT& rect)
{
for (int i=0; i < m_AniList.getCount(); i++)
m_AniList[i].SetSel(rect.left, rect.top);
}
void AnimatedPack::ProcessTimerTick(HWND hwnd)
{
for (int i=0; i < m_AniList.getCount(); i++)
m_AniList[i].ProcessTimerTick(hwnd);
}
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