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#pragma once
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <commctrl.h>
#include <newpluginapi.h>
#include <m_database.h>
#include <m_clist.h>
#include <m_options.h>
#include <m_skin.h>
#include <m_langpack.h>
#include <m_protosvc.h>
#include "resource.h"
#include "version.h"
struct CMPlugin : public PLUGIN<CMPlugin>
{
CMPlugin();
int Load() override;
};
struct TOPTIONS
{
BOOL MessageRead;
BOOL MessageSend;
BOOL FileRead;
BOOL FileSend;
int ChangeTo; // ID_STATUS_XXX
BOOL IfOffline;
BOOL IfOnline;
BOOL IfAway;
BOOL IfNA;
BOOL IfOccupied;
BOOL IfDND;
BOOL IfFreeforchat;
BOOL IfInvisible;
};
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