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/////////////////////////////////////////////////////////////////////////////////////////
// Miranda NG: the free IM client for Microsoft* Windows*
//
// Copyright (C) 2012-24 Miranda NG team,
// Copyright (c) 2000-09 Miranda ICQ/IM project,
// all portions of this codebase are copyrighted to the people
// listed in contributors.txt.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// you should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// part of tabSRMM messaging plugin for Miranda.
//
// (C) 2005-2010 by silvercircle _at_ gmail _dot_ com and contributors
//
// the contact switch bar on the left (or right) side
#ifndef __SIDEBAR_H
#define __SIDEBAR_H
struct TSideBarNotify
{
NMHDR nmHdr;
CMsgDialog *dat;
};
/* layout description structure */
struct TSideBarLayout
{
wchar_t szName[50]; // everything wants a name...
LONG width; // width of the switchbar element (a single button)
LONG height; // height of a single switchbar element
uint32_t dwFlags; // flags, obviously :)
/*
* the following 4 items define pointers to the actual renderer functions for that sidebar layout
* a default is always provided, however, it has been designed to be easily extendible without
* rewriting lots of code just in order to change how the switchbar items look like.
*/
void(__fastcall *pfnContentRenderer)(const HDC hdc, const RECT *rc, const CSideBarButton *item);
void(__fastcall *pfnBackgroundRenderer)(const HDC hdc, const RECT *rc, const CSideBarButton *item);
const SIZE& (__fastcall *pfnMeasureItem)(CSideBarButton *item);
void(__fastcall *pfnLayout)(const CSideBar *sideBar, RECT *rc);
UINT uId; // numeric id by which the layout is identified. basically, the index into the array.
};
class CSideBar;
class CSideBarButton
{
public:
CSideBarButton(const UINT id, CSideBar *sideBar);
CSideBarButton(CMsgDialog *dat, CSideBar *sideBar);
~CSideBarButton();
LONG getHeight() const { return(m_sz.cy); }
const SIZE& getSize() const { return(m_sz); }
void setSize(const SIZE& newSize) { m_sz = newSize; }
const bool isTopAligned() const { return(m_isTopAligned); }
const HWND getHwnd() const { return(m_hwnd); }
const UINT getID() const { return(m_id); }
const MCONTACT getContactHandle() const { return(m_dat->m_hContact); }
const CMsgDialog* getDat() const { return(m_dat); }
const TSideBarLayout* getLayout() const { return(m_sideBarLayout); }
void RenderThis(const HDC hdc) const;
void renderIconAndNick(const HDC hdc, const RECT *rcItem) const;
int testCloseButton() const;
void Show(const int showCmd) const;
void activateSession() const;
const SIZE& measureItem();
void setLayout(const TSideBarLayout *newLayout);
void invokeContextMenu();
public:
CSideBar* m_sideBar;
const TSButtonCtrl* m_buttonControl; // private data struct of the Win32 button object
private:
void _create();
private:
const TSideBarLayout* m_sideBarLayout;
HWND m_hwnd; // window handle for the TSButton object
CMsgDialog* m_dat; // session data
UINT m_id; // control id
bool m_isTopAligned;
SIZE m_sz;
};
class CSideBar
{
void setActiveItem(CSideBarButton *newItem, bool bScroll);
public:
enum {
NR_LAYOUTS = 4
};
enum {
/* layout ids. index into m_layouts[] */
SIDEBARLAYOUT_VERTICAL = 0,
SIDEBARLAYOUT_NORMAL = 1,
SIDEBARLAYOUT_COMPLEX = 2,
SIDEBARLAYOUT_LARGE = 3,
/* flags */
SIDEBARORIENTATION_LEFT = 8,
SIDEBARORIENTATION_RIGHT = 16,
SIDEBARLAYOUT_DYNHEIGHT = 32,
SIDEBARLAYOUT_VERTICALORIENTATION = 64,
SIDEBARLAYOUT_NOCLOSEBUTTONS = 128
};
enum {
SIDEBAR_GAP = 2 // gap between sidebar container window and content tab sheet border
};
CSideBar(TContainerData *pContainer);
~CSideBar();
void Init();
void addSession(CMsgDialog *dat, int position);
HRESULT removeSession(CMsgDialog *dat);
void updateSession(CMsgDialog *dat);
void moveButtons();
void invalidateButton(CMsgDialog *dat);
void processScrollerButtons(UINT cmd);
void setActiveItem(const CMsgDialog *dat, bool bScroll);
void setVisible(bool fNewVisibility);
void showAll(int showCmd);
const LONG getWidth() const { return(m_isVisible ? m_width + SIDEBAR_GAP : 0); }
const uint32_t getFlags() const { return(m_dwFlags); }
const TContainerData* getContainer() const { return(m_pContainer); }
const UINT getLayoutId() const { return(m_uLayout); }
const bool isVisible() const { return(m_isVisible); }
const CSideBarButton* getActiveItem() const { return(m_activeItem); }
const CSideBarButton* getScrollUp() const { return(m_up); }
const CSideBarButton* getScrollDown() const { return(m_down); }
const bool isActive() const { return(m_isActive); }
bool isSkinnedContainer() const { return(CSkin::m_skinEnabled ? true : false); }
/**
* this item has its close button currently hovered
* @param item: the CSideBarButton* which is hovered
*/
void setHoveredClose(CSideBarButton* item)
{
m_hoveredClose = item;
}
HWND getScrollWnd() const { return(m_hwndScrollWnd); }
const CSideBarButton* getHoveredClose() const { return(m_hoveredClose); }
static LRESULT CALLBACK wndProcStub(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
static const TSideBarLayout* getLayouts(int& uLayoutCount)
{
uLayoutCount = NR_LAYOUTS;
return(m_layouts);
}
void scrollIntoView(const CSideBarButton *item = nullptr);
void resizeScrollWnd(LONG x, LONG y, LONG width, LONG height) const;
private:
void createScroller();
void destroyScroller();
void populateAll();
void removeAll();
CSideBarButton* findSession(const CMsgDialog *dat);
CSideBarButton* findSession(const MCONTACT hContact);
LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
private:
HWND m_hwndScrollWnd;
OBJLIST<CSideBarButton> m_buttonlist; // our list of buttons
TContainerData* m_pContainer; // our master and commander...
LONG m_width; // required width of the bar (m_elementWidth + padding)
uint32_t m_dwFlags;
CSideBarButton* m_up, *m_down; // the scroller buttons (up down)
CSideBarButton* m_activeItem; // active button item (for highlighting)
const CSideBarButton* m_hoveredClose; // item which must display an active close button
LONG m_topHeight, m_bottomHeight;
LONG m_firstVisibleOffset, m_totalItemHeight;
int m_iTopButtons, m_iBottomButtons;
LONG m_elementHeight, m_elementWidth; // width / height for a single element.
// can be dynamic (see measeureItem() in CSideBarButtonItem
bool m_isActive; // the sidebar is active (false, if it does _nothing at all_
bool m_isVisible; // visible aswell (not collapsed)
TSideBarLayout* m_currentLayout; // the layout in use. will be passed to new button items
UINT m_uLayout; // layout id number, currently in use
private:
/*
* layouts. m_layouts[] is static and contains layout descriptions
* renderer functions are static aswell
*/
static TSideBarLayout m_layouts[NR_LAYOUTS];
static void __fastcall m_DefaultBackgroundRenderer(const HDC hdc, const RECT *rc, const CSideBarButton *item);
static void __fastcall m_DefaultContentRenderer(const HDC hdc, const RECT *rc, const CSideBarButton *item);
static void __fastcall m_AdvancedContentRenderer(const HDC hdc, const RECT *rc, const CSideBarButton *item);
static const SIZE& __fastcall m_measureAdvancedVertical(CSideBarButton *item);
};
inline void CSideBarButton::setLayout(const TSideBarLayout *newLayout)
{
m_sideBarLayout = newLayout;
}
#endif
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