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#include "Common.h"
#include "ConfigDatabase.h"
namespace
{
const char *SPEAK = "speak_config";
const char *ACTIVE_FLAGS = "active_flags";
const char *ACTIVE_STATE = "active_state";
const char *ACTIVE_MSG = "active_msg";
const char *WELCOME_MSG = "welcome_msg";
const char *ENGINE = "engine";
const char *VOICE = "voice";
const char *VOLUME = "volume";
const char *RATE = "rate";
const char *PITCH = "pitch";
}
ConfigDatabase::ConfigDatabase() : m_voice_desc(), m_active_flags(0), m_welcome_msg(L""), m_active_users()
{
// load the database from miranda
load();
}
ConfigDatabase::~ConfigDatabase(void)
{
}
bool ConfigDatabase::getActiveFlag(ActiveFlag flag) const
{
return ((m_active_flags & (1 << flag)) != 0);
}
//------------------------------------------------------------------------------
void ConfigDatabase::setActiveFlag(ActiveFlag flag, bool state)
{
if (state)
{
m_active_flags |= (1 << flag);
}
else
{
m_active_flags &= ~(1 << flag);
}
}
//------------------------------------------------------------------------------
ConfigDatabase::act ConfigDatabase::getActiveUser(MCONTACT user) const
{
ActiveUsersMap::const_iterator iter = m_active_users.find(user);
if (iter == m_active_users.end())
{
// get the unknown user status
iter = m_active_users.find(0);
if (iter == m_active_users.end())
{
ConfigDatabase::act ret;
ret.message = false;
ret.status = false;
return ret;
}
}
return iter->second;
}
//------------------------------------------------------------------------------
void ConfigDatabase::setActiveUser(MCONTACT user, act state)
{
m_active_users[user].status = state.status;
m_active_users[user].message = state.message;
}
//------------------------------------------------------------------------------
void ConfigDatabase::load()
{
m_voice_desc.engine = DBGetContactSettingString(SPEAK, ENGINE, L"");
m_voice_desc.voice = DBGetContactSettingString(SPEAK, VOICE, L"");
m_voice_desc.volume = db_get_dw(NULL, SPEAK, VOLUME, 50);
m_voice_desc.pitch = db_get_dw(NULL, SPEAK, PITCH, 50);
m_voice_desc.rate = db_get_dw(NULL, SPEAK, RATE, 50);
m_active_flags = db_get_dw(NULL, SPEAK, ACTIVE_FLAGS, 0xffff);
m_welcome_msg = DBGetContactSettingString(SPEAK, WELCOME_MSG, L"Welcome to Miranda");
// iterate through all the users and add them to the list if active
MCONTACT contact = db_find_first();
while (NULL != contact) {
m_active_users[contact].status = (db_get_b(contact, SPEAK, ACTIVE_STATE, true) != 0);
m_active_users[contact].message = (db_get_b(contact, SPEAK, ACTIVE_MSG, true) != 0);
contact = db_find_next(contact);
}
// load unknown users setting
m_active_users[0].status = (db_get_b(NULL, SPEAK, ACTIVE_STATE, true) != 0);
m_active_users[0].message = (db_get_b(NULL, SPEAK, ACTIVE_MSG, true) != 0);
}
//------------------------------------------------------------------------------
void ConfigDatabase::save()
{
db_set_ts(NULL, SPEAK, ENGINE, m_voice_desc.engine.c_str());
db_set_ts(NULL, SPEAK, VOICE, m_voice_desc.voice.c_str());
db_set_dw(NULL, SPEAK, VOLUME, m_voice_desc.volume);
db_set_dw(NULL, SPEAK, PITCH, m_voice_desc.pitch);
db_set_dw(NULL, SPEAK, RATE, m_voice_desc.rate);
db_set_dw(NULL, SPEAK, ACTIVE_FLAGS, m_active_flags);
db_set_ts(NULL, SPEAK, WELCOME_MSG, m_welcome_msg.c_str());
for (ActiveUsersMap::iterator i = m_active_users.begin(); i != m_active_users.end(); ++i)
{
db_set_b(i->first, SPEAK, ACTIVE_STATE, i->second.status);
db_set_b(i->first, SPEAK, ACTIVE_MSG, i->second.message);
}
// notify the subjects that things have changed
notify();
}
//------------------------------------------------------------------------------
// private:
//------------------------------------------------------------------------------
std::wstring ConfigDatabase::DBGetContactSettingString(const char *szModule, const char *szSetting, const WCHAR *def)
{
std::wstring ret = def;
DBVARIANT dbv;
if (!db_get_ts(NULL, szModule, szSetting, &dbv))
{
ret = dbv.pwszVal;
}
return ret;
}
//==============================================================================
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