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/*
* This code implements synchronization objects code between threads. If you want, you can include it to your
* code. This file is not dependent on any other external code (functions)
*
* (c) majvan 2002-2004
*/
#include "stdafx.h"
// Initializes a SWMRG structure. This structure must be
// initialized before any writer or reader threads attempt
// to wait on it.
// The structure must be allocated by the application and
// the structure's address is passed as the first parameter.
// The lpszName parameter is the name of the object. Pass
// NULL if you do not want to share the object.
BOOL WINAPI SWMRGInitialize(PSWMRG pSWMRG,wchar_t *Name);
// Deletes the system resources associated with a SWMRG
// structure. The structure must be deleted only when
// no writer or reader threads in the calling process
// will wait on it.
void WINAPI SWMRGDelete(PSWMRG pSWMRG);
// A writer thread calls this function to know when
// it can successfully write to the shared data.
// returns WAIT_FINISH when we are in write-access or WAIT_FAILED
// when event about quick finishing is set (or when system returns fail when waiting for synchro object)
DWORD WINAPI SWMRGWaitToWrite(PSWMRG pSWMRG,DWORD dwTimeout);
// A writer thread calls this function to let other threads
// know that it no longer needs to write to the shared data.
void WINAPI SWMRGDoneWriting(PSWMRG pSWMRG);
// A reader thread calls this function to know when
// it can successfully read the shared data.
// returns WAIT_FINISH when we are in read-access or WAIT_FAILED
// when event about quick finishing is set (or when system returns fail when waiting for synchro object)
DWORD WINAPI SWMRGWaitToRead(PSWMRG pSWMRG, DWORD dwTimeout);
// A reader thread calls this function to let other threads
// know when it no longer needs to read the shared data.
void WINAPI SWMRGDoneReading(PSWMRG pSWMRG);
// WaitToReadFcn
// is used to wait for read access with SWMRG SO, but it also increments counter if successfull
// returns WAIT_FAILED or WAIT_FINISH
// when WAIT_FAILED, we should not begin to access datas, we are not in read-access mode
DWORD WINAPI WaitToReadFcn(PSWMRG SObject);
// WriteDoneFcn
// is used to release read access with SWMRG SO, but it also decrements counter if successfull
void WINAPI ReadDoneFcn(PSWMRG SObject);
// This functions is for export purposes
// Plugin can call this function to manage SCOUNTER synchronization object
// Gets number value stored in SCOUNTER SO
// Note you must not read the number from memory directly, because
// CPU can stop reading thread when it has read HI-Word, then another thread
// can change the value and then OS starts the previous thread, that reads the
// LO-WORD of DWORD. And the return value HI+LO-WORD is corrupted
DWORD WINAPI SCGetNumberFcn(PSCOUNTER SCounter);
// Increments SCOUNTER and unsets event
// Returns Number after incrementing
DWORD WINAPI SCIncFcn(PSCOUNTER SCounter);
// Decrements SCOUNTER and sets event if zero
// Returns Number after decrementing
DWORD WINAPI SCDecFcn(PSCOUNTER SCounter);
struct CExportedFunctions SynchroExportedFcn[]=
{
{YAMN_WAITTOWRITEID,(void *)WaitToWriteFcn},
{YAMN_WRITEDONEID,(void *)WriteDoneFcn},
{YAMN_WAITTOREADID,(void *)WaitToReadFcn},
{YAMN_READDONEID,(void *)ReadDoneFcn},
{YAMN_SCGETNUMBERID,(void *)SCGetNumberFcn},
{YAMN_SCINCID,(void *)SCIncFcn},
{YAMN_SCDECID,(void *)SCDecFcn},
};
//--------------------------------------------------------------------------------------------------
//--------------------------------------------------------------------------------------------------
void WINAPI SWMRGDelete(PSWMRG pSWMRG)
{
// Destroys any synchronization objects that were
// successfully created.
if (NULL != pSWMRG->hEventNoWriter)
CloseHandle(pSWMRG->hEventNoWriter);
if (NULL != pSWMRG->hEventNoReaders)
CloseHandle(pSWMRG->hEventNoReaders);
if (NULL != pSWMRG->hSemNumReaders)
CloseHandle(pSWMRG->hSemNumReaders);
if (NULL != pSWMRG->hFinishEV)
CloseHandle(pSWMRG->hFinishEV);
}
BOOL WINAPI SWMRGInitialize(PSWMRG pSWMRG,wchar_t *Name)
{
pSWMRG->hEventNoWriter=NULL;
pSWMRG->hEventNoReaders=NULL;
pSWMRG->hSemNumReaders=NULL;
pSWMRG->hFinishEV=NULL;
// Creates the automatic-reset event that is signalled when
// no writer threads are writing.
// Initially no reader threads are reading.
if (Name != NULL)
Name[0]=(wchar_t)'W';
pSWMRG->hEventNoWriter=CreateEvent(NULL,FALSE,TRUE,Name);
// Creates the manual-reset event that is signalled when
// no reader threads are reading.
// Initially no reader threads are reading.
if (Name != NULL)
Name[0]=(wchar_t)'R';
pSWMRG->hEventNoReaders=CreateEvent(NULL,TRUE,TRUE,Name);
// Initializes the variable that indicates the number of
// reader threads that are reading.
// Initially no reader threads are reading.
if (Name != NULL)
Name[0]=(wchar_t)'C';
pSWMRG->hSemNumReaders=CreateSemaphore(NULL,0,0x7FFFFFFF,Name);
if (Name != NULL)
Name[0]=(wchar_t)'F';
pSWMRG->hFinishEV=CreateEvent(NULL,TRUE,FALSE,Name);
// If a synchronization object could not be created,
// destroys any created objects and return failure.
if ((NULL==pSWMRG->hEventNoWriter) || (NULL==pSWMRG->hEventNoReaders) || (NULL==pSWMRG->hSemNumReaders) || (NULL==pSWMRG->hFinishEV))
{
SWMRGDelete(pSWMRG);
return FALSE;
}
return TRUE;
}
DWORD WINAPI SWMRGWaitToWrite(PSWMRG pSWMRG,DWORD dwTimeout)
{
DWORD dw;
HANDLE aHandles[2];
// We can write if the following are true:
// 1. No other threads are writing.
// 2. No threads are reading.
// But first we have to know if SWMRG structure is not about to delete
aHandles[0]=pSWMRG->hEventNoWriter;
aHandles[1]=pSWMRG->hEventNoReaders;
if (WAIT_OBJECT_0==(dw=WaitForSingleObject(pSWMRG->hFinishEV,0)))
return WAIT_FINISH;
if (WAIT_FAILED==dw)
return dw;
dw=WaitForMultipleObjects(2,aHandles,TRUE,dwTimeout);
// if a request to delete became later, we should not catch it. Try once more to ask if account is not about to delete
if ((dw != WAIT_FAILED) && (WAIT_OBJECT_0==(WaitForSingleObject(pSWMRG->hFinishEV,0))))
{
SetEvent(pSWMRG->hEventNoWriter);
return WAIT_FINISH;
}
// This thread can write to the shared data.
// Automatic event for NoWriter sets hEventNoWriter to nonsignaled after WaitForMultipleObject
// Because a writer thread is writing, the Event
// should not be reset. This stops other
// writers and readers.
return dw;
}
void WINAPI SWMRGDoneWriting(PSWMRG pSWMRG)
// Presumably, a writer thread calling this function has
// successfully called WaitToWrite. This means that we
// do not have to wait on any synchronization objects
// here because the writer already owns the Event.
{
// Allow other writer/reader threads to use
// the SWMRG synchronization object.
SetEvent(pSWMRG->hEventNoWriter);
}
DWORD WINAPI SWMRGWaitToRead(PSWMRG pSWMRG, DWORD dwTimeout)
{
DWORD dw;
LONG lPreviousCount;
// We can read if no threads are writing.
// And there's not request to delete structure
if (WAIT_OBJECT_0==(dw=WaitForSingleObject(pSWMRG->hFinishEV,0)))
return WAIT_FINISH;
if (WAIT_FAILED==dw)
return dw;
dw=WaitForSingleObject(pSWMRG->hEventNoWriter, dwTimeout);
// if a request to delete became later, we should not catch it. Try once more to ask if account is not about to delete
if ((dw != WAIT_FAILED) && (WAIT_OBJECT_0==(WaitForSingleObject(pSWMRG->hFinishEV,0))))
{
SetEvent(pSWMRG->hEventNoWriter);
return WAIT_FINISH;
}
if (dw==WAIT_OBJECT_0)
{
// This thread can read from the shared data.
// Increment the number of reader threads.
// But there can't be more than one thread incrementing readers,
// so this is why we use semaphore.
ReleaseSemaphore(pSWMRG->hSemNumReaders,1,&lPreviousCount);
if (lPreviousCount==0)
// If this is the first reader thread,
// set event to reflect this. Other reader threads can read, no writer thread can write.
ResetEvent(pSWMRG->hEventNoReaders);
// Allow other writer/reader threads to use
// the SWMRG synchronization object. hEventNoWrite is still non-signaled
// (it looks like writer is processing thread, but it is not true)
SetEvent(pSWMRG->hEventNoWriter);
}
return(dw);
}
void WINAPI SWMRGDoneReading(PSWMRG pSWMRG)
{
HANDLE aHandles[2];
LONG lNumReaders;
// We can stop reading if the events are available,
// but when we stop reading we must also decrement the
// number of reader threads.
aHandles[0]=pSWMRG->hEventNoWriter;
aHandles[1]=pSWMRG->hSemNumReaders;
WaitForMultipleObjects(2,aHandles,TRUE,INFINITE);
// Get the remaining number of readers by releasing the
// semaphore and then restoring the count by immediately
// performing a wait.
ReleaseSemaphore(pSWMRG->hSemNumReaders,1,&lNumReaders);
WaitForSingleObject(pSWMRG->hSemNumReaders,INFINITE);
// If there are no remaining readers,
// set the event to relect this.
if (lNumReaders==0)
// If there are no reader threads,
// set our event to reflect this.
SetEvent(pSWMRG->hEventNoReaders);
// Allow other writer/reader threads to use
// the SWMRG synchronization object.
// (it looks like writer is processing thread, but it is not true)
SetEvent(pSWMRG->hEventNoWriter);
}
DWORD WINAPI WaitToWriteFcn(PSWMRG SObject,PSCOUNTER SCounter)
{
DWORD EnterCode;
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tSO WaitToWrite: %x\n",SObject);
#endif
if (WAIT_OBJECT_0==(EnterCode=SWMRGWaitToWrite(SObject,INFINITE)))
if (SCounter != NULL)
SCIncFcn(SCounter);
return EnterCode;
}
void WINAPI WriteDoneFcn(PSWMRG SObject,PSCOUNTER SCounter)
{
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tSO WriteDone: %x\n",SObject);
#endif
SWMRGDoneWriting(SObject);
if (SCounter != NULL)
SCDecFcn(SCounter);
}
DWORD WINAPI WaitToReadFcn(PSWMRG SObject)
{
DWORD EnterCode;
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tSO WaitToRead: %x\n",SObject);
#endif
EnterCode=SWMRGWaitToRead(SObject,INFINITE);
return EnterCode;
}
void WINAPI ReadDoneFcn(PSWMRG SObject)
{
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tSO ReadDone: %x\n",SObject);
#endif
SWMRGDoneReading(SObject);
}
DWORD WINAPI SCGetNumberFcn(PSCOUNTER SCounter)
{
DWORD Temp;
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tGetNumber-cs wait\n");
#endif
EnterCriticalSection(&SCounter->CounterCS);
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tGetNumber-cs enter\n");
#endif
Temp=SCounter->Number;
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tValue: %d\n",Temp);
DebugLog(SynchroFile,"\tGetNumber-cs done\n");
#endif
LeaveCriticalSection(&SCounter->CounterCS);
return Temp;
}
DWORD WINAPI SCIncFcn(PSCOUNTER SCounter)
{
DWORD Temp;
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tIncrementValue-cs wait\n");
#endif
EnterCriticalSection(&SCounter->CounterCS);
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tIncrementValue-cs enter\n");
#endif
Temp=++SCounter->Number;
ResetEvent(SCounter->Event);
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tValue: %d\n",Temp);
DebugLog(SynchroFile,"\tIncrementValue-cs done\n");
#endif
LeaveCriticalSection(&SCounter->CounterCS);
return Temp;
}
DWORD WINAPI SCDecFcn(PSCOUNTER SCounter)
{
DWORD Temp;
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tDecrementValue-cs wait\n");
#endif
EnterCriticalSection(&SCounter->CounterCS);
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tDecrementValue-cs enter\n");
#endif
if (!(Temp=--SCounter->Number))
{
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tDecrementValue-zero ev set\n");
#endif
SetEvent(SCounter->Event);
}
#ifdef DEBUG_SYNCHRO
DebugLog(SynchroFile,"\tValue: %d\n",Temp);
DebugLog(SynchroFile,"\tDecrementValue-cs done\n");
#endif
LeaveCriticalSection(&SCounter->CounterCS);
return Temp;
}
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