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#pragma once
typedef __int64 SnowFlake;
__forceinline int compareInt64(const SnowFlake i1, const SnowFlake i2)
{
return (i1 == i2) ? 0 : (i1 < i2) ? -1 : 1;
}
class CDiscordProto;
typedef void (CDiscordProto::*GatewayHandlerFunc)(const JSONNode&);
struct AsyncHttpRequest : public MTHttpRequest<CDiscordProto>
{
AsyncHttpRequest(CDiscordProto*, int iRequestType, LPCSTR szUrl, MTHttpRequestHandler pFunc, JSONNode *pNode = nullptr);
int m_iErrorCode, m_iReqNum;
bool m_bMainSite;
};
/////////////////////////////////////////////////////////////////////////////////////////
struct CDiscordRole : public MZeroedObject
{
SnowFlake id;
COLORREF color;
DWORD permissions;
int position;
CMStringW wszName;
};
/////////////////////////////////////////////////////////////////////////////////////////
struct COwnMessage
{
SnowFlake nonce;
int reqId;
COwnMessage(SnowFlake _id, int _reqId) :
nonce(_id),
reqId(_reqId)
{}
};
/////////////////////////////////////////////////////////////////////////////////////////
enum CDiscordHistoryOp
{
MSG_NOFILTER, MSG_AFTER, MSG_BEFORE
};
struct CDiscordUser : public MZeroedObject
{
CDiscordUser(SnowFlake _id) :
id(_id)
{}
~CDiscordUser();
SnowFlake id;
MCONTACT hContact;
SnowFlake channelId;
SnowFlake lastReadId, lastMsgId;
SnowFlake parentId;
bool bIsPrivate;
bool bIsGroup;
bool bSynced;
struct CDiscordGuild *pGuild;
CMStringW wszUsername, wszChannelName, wszTopic;
int iDiscriminator;
};
/////////////////////////////////////////////////////////////////////////////////////////
struct CDiscordGuildMember : public MZeroedObject
{
CDiscordGuildMember(SnowFlake id) :
userId(id)
{}
~CDiscordGuildMember()
{}
SnowFlake userId;
CMStringW wszNick, wszRole;
int iStatus;
};
struct CDiscordGuild : public MZeroedObject
{
CDiscordGuild(SnowFlake _id);
~CDiscordGuild();
__forceinline CDiscordGuildMember* FindUser(SnowFlake userId)
{
return arChatUsers.find((CDiscordGuildMember*)&userId);
}
SnowFlake id, ownerId;
CMStringW wszName;
MCONTACT hContact;
MGROUP groupId;
bool bSynced = false;
LIST<CDiscordUser> arChannels;
SESSION_INFO *pParentSi;
OBJLIST<CDiscordGuildMember> arChatUsers;
OBJLIST<CDiscordRole> arRoles; // guild roles
};
/////////////////////////////////////////////////////////////////////////////////////////
class CDiscordProto : public PROTO<CDiscordProto>
{
friend struct AsyncHttpRequest;
friend class CDiscardAccountOptions;
//////////////////////////////////////////////////////////////////////////////////////
// threads
void __cdecl SendFileThread(void*);
void __cdecl ServerThread(void*);
void __cdecl SearchThread(void *param);
void __cdecl SendMessageAckThread(void* param);
void __cdecl BatchChatCreate(void* param);
//////////////////////////////////////////////////////////////////////////////////////
// session control
void ConnectionFailed(int iReason);
void ShutdownSession(void);
ptrA m_szAccessToken, m_szAccessCookie;
mir_cs m_csHttpQueue;
HANDLE m_evRequestsQueue;
LIST<AsyncHttpRequest> m_arHttpQueue;
void ExecuteRequest(AsyncHttpRequest *pReq);
void Push(AsyncHttpRequest *pReq, int iTimeout = 10000);
HANDLE m_hWorkerThread; // worker thread handle
HNETLIBCONN m_hAPIConnection; // working connection
bool
m_bOnline, // protocol is online
m_bTerminated; // Miranda's going down
//////////////////////////////////////////////////////////////////////////////////////
// gateway
CMStringA
m_szGateway, // gateway url
m_szGatewaySessionId; // current session id
HNETLIBUSER m_hGatewayNetlibUser; // the separate netlib user handle for gateways
HNETLIBCONN m_hGatewayConnection; // gateway connection
void __cdecl GatewayThread(void*);
bool GatewayThreadWorker(void);
void GatewaySend(const JSONNode&, int opCode = 1);
void GatewayProcess(const JSONNode&);
void GatewaySendHeartbeat(void);
void GatewaySendIdentify(void);
void GatewaySendGuildInfo(SnowFlake id);
void GatewaySendResume(void);
GatewayHandlerFunc GetHandler(const wchar_t*);
int m_iHartbeatInterval; // in milliseconds
int m_iGatewaySeq; // gateway sequence number
//////////////////////////////////////////////////////////////////////////////////////
// options
CMOption<wchar_t*> m_wszEmail; // my own email
CMOption<wchar_t*> m_wszDefaultGroup; // clist group to store contacts
CMOption<BYTE> m_bUseGroupchats; // Shall we connect Guilds at all?
CMOption<BYTE> m_bHideGroupchats; // Do not open chat windows on creation
CMOption<BYTE> m_bUseGuildGroups; // use special subgroups for guilds
//////////////////////////////////////////////////////////////////////////////////////
// common data
SnowFlake m_ownId;
mir_cs csMarkReadQueue;
LIST<CDiscordUser> arMarkReadQueue;
OBJLIST<CDiscordUser> arUsers;
OBJLIST<COwnMessage> arOwnMessages;
CDiscordUser* FindUser(SnowFlake id);
CDiscordUser* FindUser(const wchar_t *pwszUsername, int iDiscriminator);
CDiscordUser* FindUserByChannel(SnowFlake channelId);
CDiscordUser* PrepareUser(const JSONNode&);
//////////////////////////////////////////////////////////////////////////////////////
// menu items
void InitMenus(void);
int __cdecl OnMenuPrebuild(WPARAM, LPARAM);
INT_PTR __cdecl OnMenuCopyId(WPARAM, LPARAM);
INT_PTR __cdecl OnMenuCreateChannel(WPARAM, LPARAM);
INT_PTR __cdecl OnMenuJoinGuild(WPARAM, LPARAM);
INT_PTR __cdecl OnMenuLeaveGuild(WPARAM, LPARAM);
INT_PTR __cdecl OnMenuLoadHistory(WPARAM, LPARAM);
INT_PTR __cdecl OnMenuToggleSync(WPARAM, LPARAM);
HGENMENU m_hMenuLeaveGuild, m_hMenuCreateChannel, m_hMenuToggleSync;
//////////////////////////////////////////////////////////////////////////////////////
// guilds
OBJLIST<CDiscordGuild> arGuilds;
__forceinline CDiscordGuild* FindGuild(SnowFlake id) const
{
return arGuilds.find((CDiscordGuild*)&id);
}
void ProcessGuild(const JSONNode&);
void AddGuildUser(CDiscordGuild *guild, const CDiscordGuildMember &pUser);
void ParseGuildContents(CDiscordGuild *guild, const JSONNode &);
CDiscordUser* ProcessGuildChannel(CDiscordGuild *guild, const JSONNode&);
void ProcessRole(CDiscordGuild *guild, const JSONNode&);
void ProcessType(CDiscordUser *pUser, const JSONNode&);
//////////////////////////////////////////////////////////////////////////////////////
// group chats
int __cdecl GroupchatEventHook(WPARAM, LPARAM);
int __cdecl GroupchatMenuHook(WPARAM, LPARAM);
void Chat_SendPrivateMessage(GCHOOK *gch);
void Chat_ProcessLogMenu(GCHOOK *gch);
void CreateChat(CDiscordGuild *pGuild, CDiscordUser *pUser);
void ParseSpecialChars(SESSION_INFO *si, CMStringW &str);
//////////////////////////////////////////////////////////////////////////////////////
// misc methods
SnowFlake getId(const char *szName);
SnowFlake getId(MCONTACT hContact, const char *szName);
void setId(const char *szName, SnowFlake iValue);
void setId(MCONTACT hContact, const char *szName, SnowFlake iValue);
public:
CDiscordProto(const char*,const wchar_t*);
~CDiscordProto();
//////////////////////////////////////////////////////////////////////////////////////
// PROTO_INTERFACE
INT_PTR GetCaps(int, MCONTACT = 0) override;
HWND CreateExtendedSearchUI(HWND owner) override;
HWND SearchAdvanced(HWND owner) override;
HANDLE SearchBasic(const wchar_t *id) override;
MCONTACT AddToList(int flags, PROTOSEARCHRESULT *psr) override;
int AuthRecv(MCONTACT, PROTORECVEVENT *pre) override;
int Authorize(MEVENT hDbEvent) override;
int AuthDeny(MEVENT hDbEvent, const wchar_t* szReason) override;
int AuthRequest(MCONTACT hContact, const wchar_t*) override;
int SendMsg(MCONTACT hContact, int flags, const char *pszSrc) override;
HANDLE SendFile(MCONTACT hContact, const wchar_t *szDescription, wchar_t **ppszFiles) override;
int UserIsTyping(MCONTACT hContact, int type) override;
int SetStatus(int iNewStatus) override;
void OnContactDeleted(MCONTACT) override;
void OnModulesLoaded() override;
void OnShutdown() override;
//////////////////////////////////////////////////////////////////////////////////////
// Services
INT_PTR __cdecl RequestFriendship(WPARAM, LPARAM);
INT_PTR __cdecl SvcCreateAccMgrUI(WPARAM, LPARAM);
INT_PTR __cdecl GetAvatarCaps(WPARAM, LPARAM);
INT_PTR __cdecl GetAvatarInfo(WPARAM, LPARAM);
INT_PTR __cdecl GetMyAvatar(WPARAM, LPARAM);
INT_PTR __cdecl SetMyAvatar(WPARAM, LPARAM);
//////////////////////////////////////////////////////////////////////////////////////
// Events
int __cdecl OnOptionsInit(WPARAM, LPARAM);
int __cdecl OnAccountChanged(WPARAM, LPARAM);
int __cdecl OnDbEventRead(WPARAM, LPARAM);
//////////////////////////////////////////////////////////////////////////////////////
// dispatch commands
void OnCommandChannelCreated(const JSONNode&);
void OnCommandChannelDeleted(const JSONNode&);
void OnCommandChannelUpdated(const JSONNode&);
void OnCommandGuildCreated(const JSONNode&);
void OnCommandGuildDeleted(const JSONNode&);
void OnCommandGuildMemberAdded(const JSONNode&);
void OnCommandGuildMemberRemoved(const JSONNode&);
void OnCommandGuildMemberUpdated(const JSONNode&);
void OnCommandGuildSync(const JSONNode&);
void OnCommandFriendAdded(const JSONNode&);
void OnCommandFriendRemoved(const JSONNode&);
void OnCommandMessage(const JSONNode&, bool);
void OnCommandMessageCreate(const JSONNode&);
void OnCommandMessageUpdate(const JSONNode&);
void OnCommandMessageAck(const JSONNode&);
void OnCommandPresence(const JSONNode&);
void OnCommandReady(const JSONNode&);
void OnCommandRoleCreated(const JSONNode&);
void OnCommandRoleDeleted(const JSONNode&);
void OnCommandTyping(const JSONNode&);
void OnCommandUserUpdate(const JSONNode&);
void OnCommandUserSettingsUpdate(const JSONNode&);
void OnLoggedIn();
void OnLoggedOut();
void OnReceiveCreateChannel(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveFile(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveGateway(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveMessageAck(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveToken(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void RetrieveMyInfo();
void OnReceiveMyInfo(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void RetrieveHistory(CDiscordUser *pUser, CDiscordHistoryOp iOp = MSG_NOFILTER, SnowFlake msgid = 0, int iLimit = 50);
void OnReceiveHistory(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
bool RetrieveAvatar(MCONTACT hContact);
void OnReceiveAvatar(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
//////////////////////////////////////////////////////////////////////////////////////
// Misc
void SetServerStatus(int iStatus);
void RemoveFriend(SnowFlake id);
CMStringW GetAvatarFilename(MCONTACT hContact);
void CheckAvatarChange(MCONTACT hContact, const CMStringW &wszNewHash);
__forceinline int getHeartbeatInterval() const { return m_iHartbeatInterval; }
static void CALLBACK HeartbeatTimerProc(HWND hwnd, UINT msg, UINT_PTR id, DWORD);
static void CALLBACK MarkReadTimerProc(HWND hwnd, UINT msg, UINT_PTR id, DWORD);
};
/////////////////////////////////////////////////////////////////////////////////////////
struct CMPlugin : public ACCPROTOPLUGIN<CDiscordProto>
{
CMPlugin();
int Load() override;
int Unload() override;
};
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