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/*
Facebook plugin for Miranda Instant Messenger
_____________________________________________
Copyright © 2009-11 Michal Zelinka, 2011-17 Robert Pösel, 2017-19 Miranda NG team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MODULENAME "Facebook"
// Contact DB keys
#define DBKEY_LOGIN "Email"
#define DBKEY_ID "ID"
#define DBKEY_SID "SID"
#define DBKEY_TID "ThreadID"
#define DBKEY_FIRST_NAME "FirstName"
#define DBKEY_SECOND_NAME "SecondName"
#define DBKEY_LAST_NAME "LastName"
#define DBKEY_NICK "Nick"
#define DBKEY_PASS "Password"
#define DBKEY_CLIENT_ID "ClientID"
#define DBKEY_DEVICE_ID "DeviceID"
#define DBKEY_AVATAR "Avatar"
#define DBKEY_CONTACT_TYPE "ContactType"
#define DBKEY_TOKEN "Token"
#define DBKEY_SYNC_TOKEN "SyncToken"
// Thread specific DB keys
#define DBKEY_CHAT_CAN_REPLY "CanReply"
#define DBKEY_CHAT_READ_ONLY "ReadOnly"
#define DBKEY_CHAT_IS_ARCHIVED "IsArchived"
#define DBKEY_CHAT_IS_SUBSCRIBED "IsSubscribed"
// Contact and account DB keys
#define DBKEY_KEEP_UNREAD "KeepUnread" // (byte) 1 = don't mark messages as read on server (works globally or per contact)
// Account DB keys
#define DBKEY_DEF_GROUP "DefaultGroup"
#define DBKEY_SET_MIRANDA_STATUS "SetMirandaStatus"
#define DBKEY_SYSTRAY_NOTIFY "UseSystrayNotify"
#define DBKEY_DISABLE_STATUS_NOTIFY "DisableStatusNotify"
#define DBKEY_BIG_AVATARS "UseBigAvatars"
#define DBKEY_DISCONNECT_CHAT "DisconnectChatEnable"
#define DBKEY_MAP_STATUSES "MapStatuses"
#define DBKEY_CUSTOM_SMILEYS "CustomSmileys"
#define DBKEY_SERVER_TYPE "ServerType"
#define DBKEY_PRIVACY_TYPE "PrivacyType"
#define DBKEY_PLACE "Place"
#define DBKEY_LAST_WALL "LastWall"
#define DBKEY_LOAD_PAGES "LoadPages"
#define DBKEY_FILTER_ADS "FilterAds"
#define DBKEY_LOGON_TS "LogonTS"
#define DBKEY_LAST_ACTION_TS "LastActionTS"
#define DBKEY_MESSAGES_ON_OPEN "MessagesOnOpen"
#define DBKEY_MESSAGES_ON_OPEN_COUNT "MessagesOnOpenCount"
#define DBKEY_HIDE_CHATS "HideChats"
#define DBKEY_ENABLE_CHATS "EnableChat"
#define DBKEY_JOIN_EXISTING_CHATS "JoinExistingChats"
#define DBKEY_NOTIFICATIONS_CHATROOM "NotificationsChatroom"
#define DBKEY_NAME_AS_NICK "NameAsNick"
#define DBKEY_LOAD_ALL_CONTACTS "LoadAllContacts"
#define DBKEY_PAGES_ALWAYS_ONLINE "PagesAlwaysOnline"
#define DBKEY_TYPING_WHEN_INVISIBLE "TypingWhenInvisible"
// Account DB keys - notifications
#define DBKEY_EVENT_NOTIFICATIONS_ENABLE "EventNotificationsEnable"
#define DBKEY_EVENT_FEEDS_ENABLE "EventFeedsEnable"
#define DBKEY_EVENT_FRIENDSHIP_ENABLE "EventFriendshipEnable"
#define DBKEY_EVENT_TICKER_ENABLE "EventTickerEnable"
#define DBKEY_EVENT_ON_THIS_DAY_ENABLE "EventMemoriesEnable"
#define DBKEY_FEED_TYPE "EventFeedsType"
// Hidden account DB keys (can't be changed through GUI)
#define DBKEY_POLL_RATE "PollRate" // [HIDDEN] - (byte)
#define DBKEY_TIMEOUTS_LIMIT "TimeoutsLimit" // [HIDDEN] - (byte)
#define DBKEY_LOCALE "Locale" // [HIDDEN] - (string) en_US, cs_CZ, etc. (requires restart to apply)
#define DBKEY_NASEEMS_SPAM_MODE "NaseemsSpamMode" // [HIDDEN] - (byte) 1 = don't load messages sent from other instances (e.g., browser) - known as "Naseem's spam mode"
#define DBKEY_OPEN_URL_BROWSER "OpenUrlBrowser" // [HIDDEN] - (unicode) = absolute path to browser to open url links with
#define DBKEY_SEND_MESSAGE_TRIES "SendMessageTries" // [HIDDEN] - (byte) = number of tries to send message, default=1, min=1, max=5
#define DBKEY_PAGE_PREFIX "PagePrefix" // [HIDDEN] - (unicode) = prefix for name of "page" contacts (requires restart to apply), default is emoji :page_facing_up: (written as unicode char)
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