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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{B4327D10-ACDC-4C12-9555-749DD49A7BB0}</ProjectGuid>
    <ProjectName>MinecraftDynmap</ProjectName>
  </PropertyGroup>
  <ImportGroup Label="PropertySheets">
    <Import Project="$(ProjectDir)..\..\build\vc.common\plugin.props" />
  </ImportGroup>
  <ItemGroup>
    <ClCompile Include="..\..\utils\std_string_utils.cpp">
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
    </ClCompile>
  </ItemGroup>
  <ItemDefinitionGroup>
    <ClCompile>
      <ExceptionHandling>Sync</ExceptionHandling>
    </ClCompile>
  </ItemDefinitionGroup>
</Project>