summaryrefslogtreecommitdiff
path: root/protocols/Skype/src/skype_subclassing.cpp
blob: 587a4ba6cf3b6bb6ad4f7b9ceaa6b479f947bff3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
#include "skype_subclassing.h"

// CSkype

CAccount* CSkype::newAccount(int oid) 
{ 
	return new CAccount(oid, this); 
}

CContactGroup* CSkype::newContactGroup(int oid)
{ 
	return new CContactGroup(oid, this); 
}

CContact* CSkype::newContact(int oid) 
{ 
	return new CContact(oid, this); 
}

CConversation* CSkype::newConversation(int oid) 
{ 
	return new CConversation(oid, this); 
}

// CAccount

CAccount::CAccount(unsigned int oid, SERootObject* root) : Account(oid, root) 
{
	this->isLoggedIn = false;
	this->isLoggedOut = false;
}

void CAccount::OnChange(int prop)
{
  if (prop == CAccount::P_STATUS)
  {
	  CAccount::STATUS loginStatus;
	  this->GetPropStatus(loginStatus);
	  if (loginStatus == CAccount::LOGGED_IN)  
		  this->isLoggedIn = true;
		
		if (loginStatus == CAccount::LOGGED_OUT) 
		{ 
			CAccount::LOGOUTREASON whyLogout;
			this->GetPropLogoutreason(whyLogout);
			this->logoutReason = whyLogout;
			if (whyLogout != Account::LOGOUT_CALLED)
			{
				// todo: rewrite!!
				strcpy(this->logoutReasonString, (const char*)tostring(whyLogout));
			}
			this->isLoggedOut = true;
		}
	}
}

void CAccount::BlockWhileLoggingIn()
{
	this->isLoggedIn = false;
	this->isLoggedOut = false;
	while (!this->isLoggedIn && !this->isLoggedOut) 
		Sleep(1); 
}

void CAccount::BlockWhileLoggingOut()
{
	this->isLoggedOut = false;
	while ( !this->isLoggedOut) 
		Sleep(1);
}

// CContactGroup

CContactGroup::CContactGroup(unsigned int oid, SERootObject* root) : ContactGroup(oid, root) 
{
	this->proto = NULL;
	this->callback == NULL;
}

void CContactGroup::SetOnContactListChangedCallback(OnContactListChanged callback, CSkypeProto* proto)
{
	this->proto = proto;
	this->callback = callback;
}

//bool CContactGroup::Contains(const ContactRef& contact)
//{
//	return this->ContactList.contains(contact);
//}

void CContactGroup::OnChange(const ContactRef& contact)
{
	if (this->proto)
		(proto->*callback)(contact);
}

// CContactSearch

CContactSearch::CContactSearch(unsigned int oid, SERootObject* root) : ContactSearch(oid, root) 
{ 
	this->isSeachFailed = false;
	this->isSeachFinished = false;
}

void CContactSearch::OnChange(int prop)
{
	if (prop == P_CONTACT_SEARCH_STATUS)
	{
		CContactSearch::STATUS status;
		this->GetPropContactSearchStatus(status);
		if (status == FINISHED)
			this->isSeachFinished = true;
		if (status == FAILED)
			this->isSeachFailed = true;
	}

	//SEString value = GetProp(prop);
	//List_String dbg = getPropDebug(prop, value);
	//fprintf(stdout,"CONTACTSEARCH.%d:%s = %s\n", getOID(), (const char*)dbg[1], (const char*)dbg[2]);
}

void CContactSearch::OnNewResult(const ContactRef& contact, const uint& rankValue)
{
	Sid::String identity;
	contact->GetIdentity(identity);
}

void CContactSearch::BlockWhileSearching()
{
	this->isSeachFailed = false;
	this->isSeachFinished = false;
	while ( !this->isSeachFailed && !this->isSeachFinished) 
		Sleep(1); 
}

// CContact

CContact::CContact(unsigned int oid, SERootObject* root) : Contact(oid, root) 
{
	this->proto = NULL;
	this->callback == NULL;
}

void CContact::SetOnContactChangedCallback(OnContactChanged callback, CSkypeProto* proto)
{
	this->proto = proto;
	this->callback = callback;
}

void CContact::OnChange(int prop)
{
	if (this->proto)
		(proto->*callback)(this->ref(), prop);
}

// Conversation

CConversation::CConversation(unsigned int oid, SERootObject* root) : Conversation(oid, root) {}

void CConversation::OnMessage(const MessageRef & message)
{
  // Message handling goes here
}