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#include "stdafx.h"
int CSteamProto::hChooserMenu;
HGENMENU CSteamProto::contactMenuItems[CMI_MAX];
template<int(__cdecl CSteamProto::*Service)(WPARAM, LPARAM)>
INT_PTR GlobalService(WPARAM hContact, LPARAM lParam)
{
CSteamProto *ppro = CMPlugin::getInstance((MCONTACT)hContact);
return ppro ? (ppro->*Service)(hContact, lParam) : 0;
}
INT_PTR CSteamProto::AuthRequestCommand(WPARAM hContact, LPARAM)
{
ProtoChainSend(hContact, PSS_AUTHREQUEST, 0, 0);
return 0;
}
INT_PTR CSteamProto::AuthRevokeCommand(WPARAM hContact, LPARAM)
{
ptrA sessionId(getStringA("SessionID"));
char *who = getStringA(hContact, DBKEY_STEAM_ID);
SendRequest(new RemoveFriendRequest(m_szAccessToken, sessionId, m_iSteamId, who), &CSteamProto::OnFriendRemoved, who);
return 0;
}
int CSteamProto::BlockCommand(WPARAM hContact, LPARAM)
{
ptrA sessionId(getStringA("SessionID"));
char *who = getStringA(hContact, DBKEY_STEAM_ID);
SendRequest(new BlockFriendRequest(m_szAccessToken, sessionId, m_iSteamId, who), &CSteamProto::OnFriendBlocked, who);
return 0;
}
int CSteamProto::UnblockCommand(WPARAM hContact, LPARAM)
{
ptrA sessionId(getStringA("SessionID"));
char *who = getStringA(hContact, DBKEY_STEAM_ID);
SendRequest(new UnblockFriendRequest(m_szAccessToken, sessionId, m_iSteamId, who), &CSteamProto::OnFriendUnblocked, who);
return 0;
}
int CSteamProto::JoinToGameCommand(WPARAM hContact, LPARAM)
{
char url[MAX_PATH];
uint32_t gameId = getDword(hContact, "GameID", 0);
mir_snprintf(url, "steam://rungameid/%lu", gameId);
Utils_OpenUrl(url);
return 0;
}
INT_PTR CSteamProto::OpenBlockListCommand(WPARAM, LPARAM)
{
SendRequest(new GetFriendListRequest(m_szAccessToken, m_iSteamId, "ignoredfriend"), &CSteamProto::OnGotBlockList);
return 0;
}
int CSteamProto::OnPrebuildContactMenu(WPARAM hContact, LPARAM)
{
if (!hContact)
return 0;
if (!IsOnline() || mir_strcmp(Proto_GetBaseAccountName(hContact), m_szModuleName))
return 0;
bool ctrlPressed = (GetKeyState(VK_CONTROL) & 0x8000) != 0;
bool authNeeded = getBool(hContact, "Auth", 0);
Menu_ShowItem(GetMenuItem(PROTO_MENU_REQ_AUTH), authNeeded || ctrlPressed);
Menu_ShowItem(GetMenuItem(PROTO_MENU_REVOKE_AUTH), !authNeeded || ctrlPressed);
bool isBlocked = getBool(hContact, "Block", 0);
Menu_ShowItem(contactMenuItems[CMI_BLOCK], !isBlocked || ctrlPressed);
Menu_ShowItem(contactMenuItems[CMI_UNBLOCK], isBlocked || ctrlPressed);
uint32_t gameId = getDword(hContact, "GameID", 0);
Menu_ShowItem(contactMenuItems[CMI_JOIN_GAME], gameId || ctrlPressed);
return 0;
}
int CSteamProto::PrebuildContactMenu(WPARAM hContact, LPARAM lParam)
{
for (auto &it : contactMenuItems)
Menu_ShowItem(it, false);
CSteamProto *ppro = CMPlugin::getInstance((MCONTACT)hContact);
return (ppro) ? ppro->OnPrebuildContactMenu(hContact, lParam) : 0;
}
void CSteamProto::OnInitStatusMenu()
{
CMenuItem mi(&g_plugin);
mi.flags = CMIF_UNICODE;
mi.root = Menu_GetProtocolRoot(this);
// Show block list
//mi.pszService = "/BlockList";
//CreateProtoService(mi.pszService, &CSteamProto::OpenBlockListCommand);
//mi.name.w = LPGENW("Blocked contacts");
//mi.position = 200000 + SMI_BLOCKED_LIST;
//Menu_AddProtoMenuItem(&mi, m_szModuleName);
}
void CSteamProto::InitMenus()
{
hChooserMenu = Menu_AddObject("SteamAccountChooser", LPGEN("Steam menu chooser"), nullptr, "Steam/MenuChoose");
//////////////////////////////////////////////////////////////////////////////////////
// Contact menu initialization
CMenuItem mi(&g_plugin);
mi.flags = CMIF_UNICODE;
// "Block"
SET_UID(mi, 0xc6169b8f, 0x53ab, 0x4242, 0xbe, 0x90, 0xe2, 0x4a, 0xa5, 0x73, 0x88, 0x32);
mi.pszService = MODULE "/Block";
mi.name.w = LPGENW("Block");
mi.position = -201001001 + CMI_BLOCK;
mi.hIcolibItem = Skin_GetIconHandle(SKINICON_OTHER_OFF);
contactMenuItems[CMI_BLOCK] = Menu_AddContactMenuItem(&mi);
CreateServiceFunction(mi.pszService, GlobalService<&CSteamProto::BlockCommand>);
// "Unblock"
SET_UID(mi, 0xc6169b8f, 0x53ab, 0x4242, 0xbe, 0x90, 0xe2, 0x4a, 0xa5, 0x73, 0x88, 0x32);
mi.pszService = MODULE "/Unblock";
mi.name.w = LPGENW("Unblock");
mi.position = -201001001 + CMI_UNBLOCK;
mi.hIcolibItem = Skin_GetIconHandle(SKINICON_OTHER_ON);
contactMenuItems[CMI_UNBLOCK] = Menu_AddContactMenuItem(&mi);
CreateServiceFunction(mi.pszService, GlobalService<&CSteamProto::UnblockCommand>);
mi.flags |= CMIF_NOTOFFLINE;
// "Join to game"
SET_UID(mi, 0x1a6aaab7, 0xba31, 0x4b47, 0x8e, 0xce, 0xf8, 0x8e, 0xf4, 0x62, 0x4f, 0xd7);
mi.pszService = MODULE "/JoinToGame";
mi.name.w = LPGENW("Join to game");
mi.position = -200001000 + CMI_JOIN_GAME;
mi.hIcolibItem = nullptr;
contactMenuItems[CMI_JOIN_GAME] = Menu_AddContactMenuItem(&mi);
CreateServiceFunction(mi.pszService, GlobalService<&CSteamProto::JoinToGameCommand>);
HookEvent(ME_CLIST_PREBUILDCONTACTMENU, &CSteamProto::PrebuildContactMenu);
}
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