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#include "stdafx.h"
void CSteamProto::SendFriendMessage(EChatEntryType entry_type, int64_t steamId, const char *pszMessage, void *pInfo)
{
CFriendMessagesSendMessageRequest request;
request.chat_entry_type = (int)entry_type; request.has_chat_entry_type = true;
request.contains_bbcode = request.has_contains_bbcode = true;
request.steamid = steamId; request.has_steamid = true;
request.message = (char *)pszMessage;
WSSendService(FriendSendMessage, request, pInfo);
}
void CSteamProto::OnMessageSent(const CFriendMessagesSendMessageResponse &reply, const CMsgProtoBufHeader &hdr)
{
auto *pOwn = (COwnMessage*)GetRequestInfo(hdr.jobid_target);
if (pOwn == nullptr)
return;
if (hdr.failed()) {
CMStringW wszMessage(FORMAT, TranslateT("Message sending has failed with error %d"), hdr.eresult);
ProtoBroadcastAck(pOwn->hContact, ACKTYPE_MESSAGE, ACKRESULT_FAILED, (HANDLE)pOwn->iMessageId, (LPARAM)wszMessage.c_str());
}
else {
uint32_t timestamp = (reply.has_server_timestamp) ? reply.server_timestamp : 0;
if (timestamp > getDword(pOwn->hContact, DBKEY_LASTMSG))
setDword(pOwn->hContact, DBKEY_LASTMSG, timestamp);
pOwn->timestamp = timestamp;
ProtoBroadcastAck(pOwn->hContact, ACKTYPE_MESSAGE, ACKRESULT_SUCCESS, (HANDLE)pOwn->iMessageId, 0);
}
}
/////////////////////////////////////////////////////////////////////////////////////////
void CSteamProto::OnGotIncomingMessage(const CFriendMessagesIncomingMessageNotification &reply, const CMsgProtoBufHeader &)
{
MCONTACT hContact = GetContact(reply.steamid_friend);
if (!hContact) {
debugLogA("message from unknown account %lld ignored", reply.steamid_friend);
return;
}
switch (EChatEntryType(reply.chat_entry_type)) {
case EChatEntryType::ChatMsg:
{
DB::EventInfo dbei;
dbei.flags = DBEF_UTF;
if (reply.has_local_echo && reply.local_echo)
dbei.flags |= DBEF_SENT;
dbei.cbBlob = (int)mir_strlen(reply.message);
dbei.pBlob = reply.message;
dbei.iTimestamp = reply.has_rtime32_server_timestamp ? reply.rtime32_server_timestamp : time(0);
ProtoChainRecvMsg(hContact, dbei);
}
break;
case EChatEntryType::Typing:
CallService(MS_PROTO_CONTACTISTYPING, hContact, 10);
break;
}
}
void CSteamProto::OnGotMarkRead(const CFriendMessagesAckMessageNotification &reply, const CMsgProtoBufHeader &)
{
MCONTACT hContact = GetContact(reply.steamid_partner);
if (!hContact) {
debugLogA("notification from unknown account %lld ignored", reply.steamid_partner);
return;
}
DB::ECPTR pCursor(DB::Events(hContact, db_event_firstUnread(hContact)));
while (MEVENT hDbEvent = pCursor.FetchNext()) {
DB::EventInfo dbei(hDbEvent, false);
if (reply.timestamp > dbei.iTimestamp)
break;
if (!dbei.bRead)
db_event_markRead(hContact, hDbEvent, true);
}
}
/////////////////////////////////////////////////////////////////////////////////////////
int CSteamProto::UserIsTyping(MCONTACT hContact, int type)
{
// NOTE: Steam doesn't support sending "user stopped typing" so we're sending only positive info
if (type == PROTOTYPE_SELFTYPING_ON)
SendFriendMessage(EChatEntryType::Typing, GetId(hContact, DBKEY_STEAM_ID), "");
return 0;
}
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