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#include "stdafx.h"
int CSteamProto::UserIsTyping(MCONTACT hContact, int type)
{
// NOTE: Steam doesn't support sending "user stopped typing" so we're sending only positive info
if (type == PROTOTYPE_SELFTYPING_OFF)
return 0;
ptrA steamId(getStringA(hContact, DBKEY_STEAM_ID));
//SendRequest(new SendTypingRequest(m_szAccessToken, m_szUmqId, steamId));
return 0;
}
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