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#include "common.h"
void CSteamProto::PollServer(const char *token, const char *umqId, UINT32 messageId, SteamWebApi::PollApi::PollResult *pollResult)
{
debugLogA("CSteamProto::PollServer: call SteamWebApi::PollApi::Poll");
SteamWebApi::PollApi::Poll(m_hNetlibUser, token, umqId, messageId, pollResult);
if (!pollResult->IsSuccess())
return;
CMStringA updatedIds;
for (size_t i = 0; i < pollResult->GetItemCount(); i++)
{
const SteamWebApi::PollApi::PoolItem *item = pollResult->GetAt(i);
switch (item->GetType())
{
case SteamWebApi::PollApi::POOL_TYPE_TYPING:
break;
case SteamWebApi::PollApi::POOL_TYPE_MESSAGE:
{
SteamWebApi::PollApi::Message *message = (SteamWebApi::PollApi::Message*)item;
MCONTACT hContact = FindContact(message->GetSteamId());
if (hContact)
{
const wchar_t *text = message->GetText();
PROTORECVEVENT recv = { 0 };
recv.flags = PREF_UTF;
recv.timestamp = message->GetTimestamp();
recv.szMessage = mir_utf8encodeW(text);
ProtoChainRecvMsg(hContact, &recv);
}
}
break;
case SteamWebApi::PollApi::POOL_TYPE_MYMESSAGE:
{
SteamWebApi::PollApi::Message *message = (SteamWebApi::PollApi::Message*)item;
MCONTACT hContact = FindContact(message->GetSteamId());
if (hContact)
{
const wchar_t *text = message->GetText();
AddDBEvent(hContact, EVENTTYPE_MESSAGE, time(NULL), DBEF_UTF | DBEF_SENT, lstrlen(text), (BYTE*)mir_utf8encodeW(text));
}
}
break;
case SteamWebApi::PollApi::POOL_TYPE_STATE:
{
SteamWebApi::PollApi::State *state = (SteamWebApi::PollApi::State*)item;
WORD status = CSteamProto::SteamToMirandaStatus(state->GetStatus());
const char *steamId = state->GetSteamId();
const wchar_t *nickname = state->GetNickname();
if (IsMe(steamId))
{
if (status == ID_STATUS_OFFLINE)
continue;
if (status != m_iStatus)
{
debugLogA("Change own status to %i", status);
WORD oldStatus = m_iStatus;
m_iStatus = m_iDesiredStatus = status;
ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)oldStatus, m_iStatus);
}
}
/*else
{
MCONTACT hContact = FindContact(steamId);
if (hContact)
SetContactStatus(hContact, status);
}*/
if (updatedIds.IsEmpty())
updatedIds.Append(steamId);
else
updatedIds.AppendFormat(",%s", steamId);
}
break;
case SteamWebApi::PollApi::POOL_TYPE_CONTACT_ADD:
{
SteamWebApi::PollApi::Relationship *crs = (SteamWebApi::PollApi::Relationship*)item;
const char *steamId = crs->GetSteamId();
if (updatedIds.IsEmpty())
updatedIds.Append(steamId);
else
updatedIds.AppendFormat(",%s", steamId);
}
break;
case SteamWebApi::PollApi::POOL_TYPE_CONTACT_REMOVE:
{
SteamWebApi::PollApi::Relationship *crs = (SteamWebApi::PollApi::Relationship*)item;
const char *steamId = crs->GetSteamId();
MCONTACT hContact = FindContact(steamId);
if (hContact)
CallService(MS_DB_CONTACT_DELETE, hContact, 0);
}
break;
case SteamWebApi::PollApi::POOL_TYPE_CONTACT_REQUEST:
{
SteamWebApi::PollApi::Relationship *crs = (SteamWebApi::PollApi::Relationship*)item;
const char *steamId = crs->GetSteamId();
MCONTACT hContact = FindContact(steamId);
if (!hContact)
hContact = AddContact(steamId, true);
RaiseAuthRequestThread((void*)hContact);
}
break;
}
}
if (!updatedIds.IsEmpty())
UpdateContactsThread(mir_strdup(updatedIds));
}
void CSteamProto::PollingThread(void*)
{
debugLogA("CSteamProto::PollingThread: entering");
ptrA token(getStringA("TokenSecret"));
ptrA umqId(getStringA("UMQID"));
UINT32 messageId = getDword("MessageID", 0);
SteamWebApi::PollApi::PollResult pollResult;
while (!m_bTerminated)
{
PollServer(token, umqId, messageId, &pollResult);
if (pollResult.IsNeedRelogin())
{
debugLogA("CSteamProto::PollingThread: need to relogin");
SetStatus(ID_STATUS_OFFLINE);
}
if (!pollResult.IsSuccess())
{
debugLogA("CSteamProto::PollServer: call SteamWebApi::PollApi::Poll");
SetStatus(ID_STATUS_OFFLINE);
// token has expired
if (pollResult.GetStatus() == HTTP_STATUS_UNAUTHORIZED)
{
delSetting("TokenSecret");
//delSetting("Cookie");
}
break;
}
messageId = pollResult.GetMessageId();
setDword("MessageID", messageId);
}
m_hPollingThread = NULL;
debugLogA("CSteamProto::PollingThread: leaving");
}
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