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//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include "td/actor/actor.h"
#include "td/actor/ConcurrentScheduler.h"
#include "td/utils/logging.h"
#include "td/utils/Time.h"
class Worker final : public td::Actor {
public:
void ping(int x) {
LOG(ERROR) << "Receive ping " << x;
}
};
class MainActor final : public td::Actor {
public:
void start_up() final {
LOG(ERROR) << "Start up";
set_timeout_in(10);
worker_ = td::create_actor_on_scheduler<Worker>("Worker", 1);
send_closure(worker_, &Worker::ping, 123);
}
void timeout_expired() final {
LOG(ERROR) << "Timeout expired";
td::Scheduler::instance()->finish();
}
private:
td::ActorOwn<Worker> worker_;
};
int main() {
td::ConcurrentScheduler scheduler(4 /*thread_count*/, 0);
scheduler.start();
{
auto guard = scheduler.get_main_guard();
td::create_actor_on_scheduler<MainActor>("Main actor", 0).release();
}
while (!scheduler.is_finished()) {
scheduler.run_main(td::Timestamp::in(10));
}
scheduler.finish();
}
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