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/*
* xfirelib - C++ Library for the xfire protocol.
* Copyright (C) 2006 by
* Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
* Herbert Poul <herbert.poul@gmail.com> / http://goim.us
* http://xfirelib.sphene.net
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __BUDDYLISTGAMESPACKET_H
#define __BUDDYLISTGAMESPACKET_H
#define XFIRE_BUDDYS_GAMES_ID 135
#include <vector>
#include <string>
#include "xfirerecvpacketcontent.h"
#include "variablevalue.h"
namespace xfirelib {
using namespace std;
class BuddyListGamesPacket : public XFireRecvPacketContent {
public:
BuddyListGamesPacket();
virtual ~BuddyListGamesPacket();
XFirePacketContent* newPacket() { return new BuddyListGamesPacket(); }
virtual int getPacketId() { return XFIRE_BUDDYS_GAMES_ID; }
int getPacketContent(char *buf) { return 0; }
int getPacketAttributeCount() { return 0; };
int getPacketSize() { return 1024; };
virtual void parseContent(char *buf, int length, int numberOfAtts);
vector<char *> *ips;
vector<long> *ports;
vector<long> *gameids;
vector<long> *gameids2;
vector<char *> *sids;
int type;
};
};
#endif
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