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/*
* xfirelib - C++ Library for the xfire protocol.
* Copyright (C) 2006 by
* Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
* Herbert Poul <herbert.poul@gmail.com> / http://goim.us
* http://xfirelib.sphene.net
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "stdafx.h"
#include "xdebug.h"
#include "client.h"
#include "clientinformationpacket.h"
#include "clientversionpacket.h"
#include "xfirepacket.h"
#include "authpacket.h"
#include "clientloginpacket.h"
#include "buddylistnamespacket.h"
#include "messagepacket.h"
#include "sendmessagepacket.h"
#include "messageackpacket.h"
#include "recvoldversionpacket.h"
#include "sendkeepalivepacket.h"
#include "baseProtocol.h"
#include <iostream>
//#define XFIRE_HOST "cs.xfire.com"
#define XFIRE_HOST "206.220.42.147"
#define XFIRE_PORT 25999
extern BOOL mySleep(int ms, HANDLE evt);
extern HANDLE hConnectionClose;
extern WINBASEAPI
BOOL
WINAPI
ResetEvent(
__in HANDLE hEvent
);
//#define UINT_8 unsigned char
//#define UINT_32 unsigned long
namespace xfirelib
{
using namespace std;
Client::Client()
{
XDEBUG(("Client constructor...\n"));
m_gameResolver = NULL;
m_packetReader = new PacketReader(NULL);
m_packetReader->addPacketListener(this);
m_buddyList = new BuddyList(this);
m_socket = NULL;
#ifndef NO_PTHREAD
sendpingthread.p=NULL;
readthread.p=NULL;
#endif
}
Client::~Client()
{
XDEBUG(("Client destructor...\n"));
delete m_username;
delete m_password;
delete m_buddyList;
delete m_packetReader;
delete m_socket;
}
void Client::connect(string username, string password, int useproxy, string proxyip, int proxyport)
{
try {
m_gotBudduyList = FALSE;
m_username = new string(username);
m_password = new string(password);
m_socket = new Socket(XFIRE_HOST, XFIRE_PORT, useproxy, proxyip, proxyport);
//bevors losgeht, erstmal die localaddr sichern
struct sockaddr_in sa;
int iLen = sizeof(sa);
getsockname(m_socket->m_sock, (SOCKADDR*)&sa, &iLen);
strncpy(m_localaddr, inet_ntoa(sa.sin_addr), sizeof(m_localaddr) - 1);
m_llocaladdr = inet_addr(m_localaddr);
m_packetReader->setSocket(m_socket);
ResetEvent(hConnectionClose);
startThreads();
//packetReader->startListening();
m_socket->send("UA01");
XDEBUG(("Sent UA01\n"));
ClientInformationPacket *infoPacket = new ClientInformationPacket();
send(infoPacket);
delete infoPacket;
XINFO(("sent ClientInformationPacket\n"));
ClientVersionPacket *versionPacket = new ClientVersionPacket();
versionPacket->setProtocolVersion(m_protocolVersion);
send(versionPacket);
delete versionPacket;
XINFO(("sent ClientVersionPacket\n"));
m_connected = TRUE;
}
catch (SocketException ex) {
XERROR(("Socket Exception ?! %s \n", ex.description().c_str()));
m_connected = FALSE;
}
}
XFireGameResolver *Client::getGameResolver()
{
return m_gameResolver;
}
void Client::startThreads()
{
XINFO(("About to start thread\n"));
#ifndef NO_PTHREAD
void* (*func)(void*) = &xfirelib::Client::startReadThread;
pthread_create( &readthread, NULL, func, (void*)this );
void* (*func2)(void*) = &xfirelib::Client::startSendPingThread;
pthread_create( &sendpingthread, NULL, func2, (void*)this );
#else
//mir_create!!!!
mir_forkthread(xfirelib::Client::startReadThread, (LPVOID)this);
mir_forkthread(xfirelib::Client::startSendPingThread, (LPVOID)this);
#endif
}
#ifndef NO_PTHREAD
void *Client::startReadThread(void *ptr) {
#else
void Client::startReadThread(LPVOID lParam)
{
void* ptr = (void*)lParam;
#endif
if (ptr == NULL || ((Client*)ptr)->m_packetReader == NULL)
#ifndef NO_PTHREAD
return NULL;
#else
return;
#endif
try {
((Client*)ptr)->m_packetReader->run();
}
catch (SocketException ex) {
XERROR(("Socket Exception ?! %s \n", ex.description().c_str()));
//miranda bescheid geben, wir haben verbindung verloren
if (ptr == NULL || ((Client*)ptr)->m_connected) SetStatus(ID_STATUS_OFFLINE, NULL);
//((Client*)ptr)->disconnect();
}
#ifndef NO_PTHREAD
return NULL;
#else
return;
#endif
}
#ifndef NO_PTHREAD
void *Client::startSendPingThread(void *ptr) {
Client *me = (Client*)ptr;
#else
void Client::startSendPingThread(LPVOID lParam)
{
Client *me = (Client*)lParam;
#endif
SendKeepAlivePacket packet;
while (1) {
#ifndef NO_PTHREAD
pthread_testcancel();
#endif
//Sleep(60000); // Sleep for 40 sek
if (mySleep(60000, hConnectionClose)) {
#ifndef NO_PTHREAD
return NULL;
#else
return;
#endif
}
#ifndef NO_PTHREAD
pthread_testcancel();
#endif
XDEBUG(("Sending KeepAlivePacket\n"));
if (!me->send(&packet)) {
XINFO(("Could not send KeepAlivePacket... exiting thread.\n"));
break;
}
}
#ifndef NO_PTHREAD
return NULL;
#else
return;
#endif
}
void Client::disconnect()
{
m_connected = FALSE;
//socket vom packetreader auf NULL, damit die readschleife geschlossen wird
if (m_packetReader != NULL)
m_packetReader->setSocket(NULL);
XDEBUG("cancelling readthread... \n");
#ifndef NO_PTHREAD
if (readthread.p!=NULL) pthread_cancel (readthread);
readthread.p=NULL;
XDEBUG( "cancelling sendpingthread... \n");
if (sendpingthread.p!=NULL) pthread_cancel (sendpingthread);
sendpingthread.p=NULL;
#endif
XDEBUG("deleting socket...\n");
if (m_socket) {
delete m_socket;
m_socket = NULL;
}
XDEBUG(("done\n"));
}
bool Client::send(XFirePacketContent *content)
{
if (!m_socket) {
XERROR(("Trying to send content packet altough socket is NULL ! (ignored)\n"));
return false;
}
XFirePacket *packet = new XFirePacket(content);
packet->sendPacket(m_socket);
delete packet;
return true;
}
void Client::addPacketListener(PacketListener *listener)
{
m_packetReader->addPacketListener(listener);
}
void Client::receivedPacket(XFirePacket *packet)
{
XDEBUG(("Client::receivedPacket\n"));
if (packet == NULL) {
XERROR(("packet is NULL !!!\n"));
return;
}
if (packet->getContent() == NULL) {
XERROR(("ERRRR getContent() returns null ?!\n"));
return;
}
XFirePacketContent *content = packet->getContent();
switch (content->getPacketId()) {
case XFIRE_PACKET_AUTH_ID:
{
XINFO(("Got Auth Packet .. Sending Login\n"));
AuthPacket *authPacket = (AuthPacket*)packet->getContent();
ClientLoginPacket *login = new ClientLoginPacket();
login->setSalt(authPacket->getSalt());
login->setUsername(*m_username);
login->setPassword(*m_password);
send(login);
delete login;
break;
}
case XFIRE_MESSAGE_ID:
{
XDEBUG(("Got Message, sending ACK\n"));
MessagePacket *message = (MessagePacket*)packet->getContent();
if (message->getMessageType() == 0) {
MessageACKPacket *ack = new MessageACKPacket();
memcpy(ack->sid, message->getSid(), 16);
ack->imindex = message->getImIndex();
send(ack);
delete ack;
}
else if (message->getMessageType() == 2) {
send(message);
}
break;
}
default:
//cout << "Nothing here... " << endl;
break;
}
}
};
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