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/*
* xfirelib - C++ Library for the xfire protocol.
* Copyright (C) 2006 by
* Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
* Herbert Poul <herbert.poul@gmail.com> / http://goim.us
* dufte <dufte@justmail.de>
*
* http://xfirelib.sphene.net
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "stdafx.h"
#include "sendgamestatus2packet.h"
#include "variablevalue.h"
#include "xdebug.h"
#include <windows.h>
//packet vervollständigt
namespace xfirelib
{
SendGameStatus2Packet::SendGameStatus2Packet()
{
ip[0] = ip[1] = ip[2] = ip[3] = 0;
port = 0;
}
int SendGameStatus2Packet::getPacketContent(char *buf)
{
VariableValue val;
val.setName(getGameAttributeName());
val.setValueFromLong(gameid, 4);
int index = 0;
index += val.writeName(buf, index);
buf[index++] = 02;
index += val.writeValue(buf, index);
val.setName(getIPAttributeName());
//BUG: hab ,4 hinzugefügt, führte und vista zum crash - dufte
val.setValue(ip, 4);
val.setValueLength(4);
index += val.writeName(buf, index);
buf[index++] = 02;
index += val.writeValue(buf, index);
val.setName(getPortAttributeName());
val.setValueFromLong(port, 4);
index += val.writeName(buf, index);
buf[index++] = 02;
index += val.writeValue(buf, index);
return index;
}
};
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