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author(no author) <(no author)@4d9a9b59-111c-4e0b-8f7a-7640551abb98>2009-03-16 07:55:01 +0000
committer(no author) <(no author)@4d9a9b59-111c-4e0b-8f7a-7640551abb98>2009-03-16 07:55:01 +0000
commitf1e95daae05c57d935b00e611c624c5e75cd21ec (patch)
tree4065ab51d9e64882d9001a59ede7d9a4e372a4a6 /games-emulation/ps2emu-zerogs/files/ps2emu-zerogs-devbuild-paths.patch
uploading my overlay ), initial commit
git-svn-id: http://172.18.13.13/svn/sss_overlay@1 4d9a9b59-111c-4e0b-8f7a-7640551abb98
Diffstat (limited to 'games-emulation/ps2emu-zerogs/files/ps2emu-zerogs-devbuild-paths.patch')
-rw-r--r--games-emulation/ps2emu-zerogs/files/ps2emu-zerogs-devbuild-paths.patch44
1 files changed, 44 insertions, 0 deletions
diff --git a/games-emulation/ps2emu-zerogs/files/ps2emu-zerogs-devbuild-paths.patch b/games-emulation/ps2emu-zerogs/files/ps2emu-zerogs-devbuild-paths.patch
new file mode 100644
index 0000000..5fce13a
--- /dev/null
+++ b/games-emulation/ps2emu-zerogs/files/ps2emu-zerogs-devbuild-paths.patch
@@ -0,0 +1,44 @@
+--- opengl/zerogs.cpp.orig 2008-06-08 22:12:33.000000000 -0400
++++ opengl/zerogs.cpp 2008-06-08 22:15:37.000000000 -0400
+@@ -112,8 +112,8 @@
+ char* EFFECT_DIR = "C:\\programming\\ps2dev\\zerogs\\opengl\\";
+ char* EFFECT_NAME = "C:\\programming\\ps2dev\\zerogs\\opengl\\ps2hw.fx";
+ #else
+-char EFFECT_DIR[255] = "~/pcsx2/plugins/gs/zerogs/opengl/";
+-char EFFECT_NAME[255] = "~/pcsx2/plugins/gs/zerogs/opengl/ps2hw.fx";
++char EFFECT_DIR[255] = "~/.pcsx2/";
++char EFFECT_NAME[255] = "ps2hw.fx";
+ #endif
+
+ #endif
+@@ -1335,25 +1335,17 @@
+ char curwd[255];
+ getcwd(curwd, ARRAY_SIZE(curwd));
+
+- strcpy(tempstr, "../plugins/gs/zerogs/opengl/");
+- sprintf(EFFECT_NAME, "%sps2hw.fx", tempstr);
++ strcpy(tempstr, curwd);
++ sprintf(EFFECT_NAME, "%s/ps2hw.fx", tempstr);
+ FILE* f = fopen(EFFECT_NAME, "r");
+ if( f == NULL ) {
+-
+- strcpy(tempstr, "../../plugins/gs/zerogs/opengl/");
+- sprintf(EFFECT_NAME, "%sps2hw.fx", tempstr);
+- f = fopen(EFFECT_NAME, "r");
+-
+- if( f == NULL ) {
+- ERROR_LOG("Failed to find %s, try compiling a non-devbuild\n", EFFECT_NAME);
+- return false;
+- }
++ return false;
+ }
+
+ fclose(f);
+
+- sprintf(EFFECT_DIR, "%s/%s", curwd, tempstr);
+- sprintf(EFFECT_NAME, "%sps2hw.fx", EFFECT_DIR);
++ sprintf(EFFECT_DIR, "%s", tempstr);
++ sprintf(EFFECT_NAME, "%s/ps2hw.fx", EFFECT_DIR);
+ #endif
+
+ #endif // RELEASE_TO_PUBLIC