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author | (no author) <(no author)@4d9a9b59-111c-4e0b-8f7a-7640551abb98> | 2009-03-16 07:55:01 +0000 |
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committer | (no author) <(no author)@4d9a9b59-111c-4e0b-8f7a-7640551abb98> | 2009-03-16 07:55:01 +0000 |
commit | f1e95daae05c57d935b00e611c624c5e75cd21ec (patch) | |
tree | 4065ab51d9e64882d9001a59ede7d9a4e372a4a6 /games-fps |
uploading my overlay ), initial commit
git-svn-id: http://172.18.13.13/svn/sss_overlay@1 4d9a9b59-111c-4e0b-8f7a-7640551abb98
Diffstat (limited to 'games-fps')
4 files changed, 134 insertions, 0 deletions
diff --git a/games-fps/ut2004-bonuspack-ece/Manifest b/games-fps/ut2004-bonuspack-ece/Manifest new file mode 100644 index 0000000..6820c3c --- /dev/null +++ b/games-fps/ut2004-bonuspack-ece/Manifest @@ -0,0 +1,2 @@ +DIST ut2004megapack-linux.tar.bz2 350042746 RMD160 19b6eab50ecab5a142e0838d938226955d6cc477 SHA1 7d4ee08e4094d661bbf9178a4bd7fa27886784a5 SHA256 38b99572cf174d985b7cb0544b502dcbd7d7b68c4e8370c3f261e513938e7f71 +EBUILD ut2004-bonuspack-ece-1-r3.ebuild 2033 RMD160 2e0852b3e2f78ccf98500899701aaf59bfec7bc5 SHA1 2ad2c9c33b6f7a95762fa53dcfddcac137774a06 SHA256 c0460287c3eb6306d470fb48250b46302e8504f7e5ae5da4520ad0cad1d0b616 diff --git a/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild b/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild new file mode 100644 index 0000000..d0b509c --- /dev/null +++ b/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild @@ -0,0 +1,68 @@ +# Copyright 1999-2007 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild,v 1.2 2007/01/10 19:37:56 wolf31o2 Exp $ + +MOD_DESC="Editor's Choice Edition bonus pack" +MOD_NAME="Editor's Choice Edition" + +inherit games games-mods + +MY_P="ut2004megapack-linux.tar.bz2" + +HOMEPAGE="http://www.unrealtournament2004.com/" +SRC_URI="mirror://3dgamers/unrealtourn2k4/Missions/${MY_P} + http://0day.icculus.org/ut2004/${MY_P} + ftp://ftp.games.skynet.be/pub/misc/${MY_P} + http://sonic-lux.net/data/mirror/ut2004/${MY_P}" + +LICENSE="ut2003" + +RDEPEND="games-fps/ut2004-data" + +S=${WORKDIR}/UT2004MegaPack +dir=${GAMES_PREFIX_OPT}/${GAME} +Ddir=${D}/${dir} + +pkg_setup() { + games_pkg_setup +} + +src_unpack() { + games-mods_src_unpack + cd "${S}" + # Remove megapack files which are not in ece + rm Animations/ONSNewTank-A.ukx + rm Help/ReadMePatch.int.txt + # Help/{DebuggerLogo.bmp,InstallerLogo.bmp,Unreal.ico,UnrealEd.ico} + # are not in megapack. + # Keep new Help/UT2004Logo.bmp + # Manual dir does not exist in megapack + rm Maps/{AS*,CTF*,DM*} + rm Sounds/A_Announcer_BP2.uax + rm StaticMeshes/{JumpShipObjects.usx,Ty_RocketSMeshes.usx} + rm System/{A*,b*,B*,CacheRecords.ucl,*.det,*.est,*.frt,*.itt,*.kot} + rm System/{CTF*,D*,Editor*,G*,I*,L*,ONS-Arc*,Onslaught.*,*.md5} + rm System/{u*,U*,V*,X*,Core.u,Engine.u,F*,*.ucl,Sk*} + rm Textures/{J*,j*,T*} + rm -r Web + + # The file lists of ut2004-3369-r1 and -r2 are identical + # Remove files owned by ut2004-3369-r2 + rm Help/UT2004Logo.bmp + # The 2 Manifest files have not changed + rm System/{Manifest.in{i,t},OnslaughtFull.int} + rm System/{Core.int,Engine.int,Setup.int,Window.int} + rm System/{OnslaughtFull.u,OnslaughtBP.u} +} + +src_install() { + # Install Editor's Choice Edition + for n in {Animations,Help,Maps,Sounds,StaticMeshes,System,Textures} + do + dodir "${dir}"/${n} + cp -r "${S}"/${n}/* "${Ddir}"/${n} \ + || die "copying ${n} from Editor's Choice Edition" + done + + prepgamesdirs +} diff --git a/games-fps/ut2004-bonuspack-mega/Manifest b/games-fps/ut2004-bonuspack-mega/Manifest new file mode 100644 index 0000000..45d7ce6 --- /dev/null +++ b/games-fps/ut2004-bonuspack-mega/Manifest @@ -0,0 +1,2 @@ +DIST ut2004megapack-linux.tar.bz2 350042746 RMD160 19b6eab50ecab5a142e0838d938226955d6cc477 SHA1 7d4ee08e4094d661bbf9178a4bd7fa27886784a5 SHA256 38b99572cf174d985b7cb0544b502dcbd7d7b68c4e8370c3f261e513938e7f71 +EBUILD ut2004-bonuspack-mega-1-r2.ebuild 1943 RMD160 d0e316fdfa10c8ebd225e828ac247a08c81cdc2a SHA1 e6f4bed411674a69302a00b8eaa828894223b0b7 SHA256 f9c2492ecdf22f5577cd9d0b24a6f541d029a04d276836c475182d4926310549 diff --git a/games-fps/ut2004-bonuspack-mega/ut2004-bonuspack-mega-1-r2.ebuild b/games-fps/ut2004-bonuspack-mega/ut2004-bonuspack-mega-1-r2.ebuild new file mode 100644 index 0000000..19999fb --- /dev/null +++ b/games-fps/ut2004-bonuspack-mega/ut2004-bonuspack-mega-1-r2.ebuild @@ -0,0 +1,62 @@ +# Copyright 1999-2007 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004-bonuspack-mega/ut2004-bonuspack-mega-1-r2.ebuild,v 1.2 2007/01/10 19:46:44 wolf31o2 Exp $ + +MOD_DESC="Megapack bonus pack" +MOD_NAME="Megapack" + +inherit games games-mods + +MY_P="ut2004megapack-linux.tar.bz2" +MY_PN="Megapack" + +HOMEPAGE="http://www.unrealtournament2004.com/" +SRC_URI="mirror://3dgamers/unrealtourn2k4/Missions/${MY_P} + http://0day.icculus.org/ut2004/${MY_P} + ftp://ftp.games.skynet.be/pub/misc/${MY_P} + http://sonic-lux.net/data/mirror/ut2004/${MY_P}" + +LICENSE="ut2003" + +RDEPEND="games-fps/ut2004-data" + +S=${WORKDIR}/UT2004MegaPack +dir=${GAMES_PREFIX_OPT}/ut2004 +Ddir=${D}/${dir} + +src_unpack() { + games-mods_src_unpack + cd "${S}" + # Remove files in Megapack which are already installed + rm -r Animations Speech Web + + rm Help/{ReadMePatch.int.txt,UT2004Logo.bmp} + mv Help/BonusPackReadme.txt Help/${MY_PN}Readme.txt + + rm Maps/ONS-{Adara,IslandHop,Tricky,Urban}.ut2 + rm Sounds/{CicadaSnds,DistantBooms,ONSBPSounds}.uax + rm StaticMeshes/{BenMesh02,BenTropicalSM01,HourAdara,ONS-BPJW1,PC_UrbanStatic}.usx + + # System + rm System/{AL,AS-,B,b,C,D,E,F,G,I,L,O,o,S,s,U,V,W,X,x}* + rm System/{ucc,ut2004}-bin + rm System/{ucc,ut2004}-bin-linux-amd64 + rm Textures/{AW-2k4XP,BenTex02,BenTropical01,BonusParticles,CicadaTex,Construction_S,HourAdaraTexor,jwfasterfiles,ONSBP_DestroyedVehicles,ONSBPTextures,PC_UrbanTex,UT2004ECEPlayerSkins}.utx +} + +src_install() { + # Backup files which a future bonuspack may try to overwrite + for n in {Manifest.in{i,t},Packages.md5} ; do + cp System/${n} System/${n}-${MY_PN} + done + + # Install Megapack + for n in {Help,Maps,Music,Sounds,StaticMeshes,System,Textures} ; do + # doins is not used because of its unnecessary overhead + dodir "${dir}"/${n} + cp -r "${S}"/${n}/* "${Ddir}"/${n} \ + || die "copying ${n} from ${MY_PN}" + done + + prepgamesdirs +} |