summaryrefslogtreecommitdiff
path: root/games-strategy/spring/files/desync.patch
diff options
context:
space:
mode:
authorGluzskiy Alexandr <sss123next@list.ru>2012-06-06 21:48:27 +0300
committerGluzskiy Alexandr <sss123next@list.ru>2012-06-06 21:48:27 +0300
commit0b740a4eaae57fcdb986904eb214c9cc74ec4853 (patch)
tree453134ba63cbe722150e03e97b71786849c3560f /games-strategy/spring/files/desync.patch
parent1390d13a50160125c7e5aa09341597fae2597660 (diff)
deleted: games-strategy/spring/files/desync.patch
deleted: games-strategy/spring/files/gcc.patch deleted: games-strategy/spring/files/no_gml.patch deleted: games-strategy/spring/files/no_headless.patch deleted: games-strategy/spring/files/spring.png deleted: games-strategy/spring/spring-0.82.7.1-r1.ebuild
Diffstat (limited to 'games-strategy/spring/files/desync.patch')
-rw-r--r--games-strategy/spring/files/desync.patch23
1 files changed, 0 insertions, 23 deletions
diff --git a/games-strategy/spring/files/desync.patch b/games-strategy/spring/files/desync.patch
deleted file mode 100644
index 5b941b6..0000000
--- a/games-strategy/spring/files/desync.patch
+++ /dev/null
@@ -1,23 +0,0 @@
-diff -Naur spring_0.82.7.1/rts/Sim/Projectiles/PieceProjectile.cpp spring_patched/rts/Sim/Projectiles/PieceProjectile.cpp
---- spring_0.82.7.1/rts/Sim/Projectiles/PieceProjectile.cpp 2011-01-08 02:45:23.000000000 +0200
-+++ spring_patched/rts/Sim/Projectiles/PieceProjectile.cpp 2011-10-11 03:02:44.000216493 +0300
-@@ -177,7 +177,8 @@
- pos += norm * 0.1f;
- } else {
- if (flags & PF_Explode) {
-- helper->Explosion(pos, DamageArray(50), 5, 0, 10, owner(), false, 1.0f, false, false, 0, 0, ZeroVector, -1);
-+ const DamageArray damageArray(50);
-+ helper->Explosion(pos, damageArray, 5, 0, 10, owner(), false, 1.0f, false, false, 0, 0, ZeroVector, -1);
- }
- if (flags & PF_Smoke) {
- if (flags & PF_NoCEGTrail) {
-@@ -201,7 +202,8 @@
- if (unit == owner())
- return;
- if (flags & PF_Explode) {
-- helper->Explosion(pos, DamageArray(50), 5, 0, 10, owner(), false, 1.0f, false, false, 0, unit, ZeroVector, -1);
-+ const DamageArray damageArray(50);
-+ helper->Explosion(pos, damageArray, 5, 0, 10, owner(), false, 1.0f, false, false, 0, unit, ZeroVector, -1);
- }
- if (flags & PF_Smoke) {
- if (flags & PF_NoCEGTrail) {