diff options
Diffstat (limited to 'games-strategy/spring/spring-0.82.7.1-r1.ebuild')
-rw-r--r-- | games-strategy/spring/spring-0.82.7.1-r1.ebuild | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/games-strategy/spring/spring-0.82.7.1-r1.ebuild b/games-strategy/spring/spring-0.82.7.1-r1.ebuild new file mode 100644 index 0000000..6704e0c --- /dev/null +++ b/games-strategy/spring/spring-0.82.7.1-r1.ebuild @@ -0,0 +1,96 @@ +# Copyright 1999-2011 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: $ + +EAPI=2 + +inherit cmake-utils eutils fdo-mime flag-o-matic games + +DESCRIPTION="a 3D multiplayer real time strategy game engine" +HOMEPAGE="http://springrts.com" +SRC_URI="mirror://sourceforge/springrts/${PF/-/_}_src.tar.lzma" +S="${WORKDIR}/${PF/-/_}" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~x86 ~amd64" +IUSE="debug java custom-cflags gml headless" +RESTRICT="nomirror" + +RDEPEND=" + >=dev-libs/boost-1.35 + media-libs/devil[jpeg,png,opengl] + >=media-libs/freetype-2.0.0 + >=media-libs/glew-1.4 + >=media-libs/libsdl-1.2.0[X,opengl] + media-libs/openal + sys-libs/zlib + virtual/glu + virtual/opengl + java? ( virtual/jdk ) +" + +DEPEND="${RDEPEND} + >=sys-devel/gcc-4.1 + app-arch/p7zip + >=dev-util/cmake-2.6.0 +" +### gcc 4.4 dependency is bad, but 4.3 causes desync problems + +### where to place content files which change each spring release (as opposed to mods, ota-content which go somewhere else) +VERSION_DATADIR="${GAMES_DATADIR}/${PN}" + +src_prepare() { + if ! use gml ; then + epatch "${FILESDIR}/no_gml.patch" + fi + + + if ! use headless ; then + epatch "${FILESDIR}/no_headless.patch" + fi + cd AI/Skirmish + git clone git://github.com/Tarendai/Shard.git + cd ../.. +} + +src_configure() { + if ! use custom-cflags ; then + strip-flags + else + mycmakeargs="${mycmakeargs} -DMARCH_FLAG=$(get-flag march)" + fi + + if ! use java ; then + mycmakeargs="${mycmakeargs} -DAIINTERFACES=NATIVE" + fi + + LIBDIR="$(games_get_libdir)" + mycmakeargs="${mycmakeargs} -DCMAKE_INSTALL_PREFIX=/usr -DBINDIR=${GAMES_BINDIR#/usr/} -DLIBDIR=${LIBDIR#/usr/} -DDATADIR=${VERSION_DATADIR#/usr/}" + if use debug ; then + CMAKE_BUILD_TYPE="DEBUG" + else + CMAKE_BUILD_TYPE="RELEASE" + fi + + cmake-utils_src_configure +} + +src_compile () { + cmake-utils_src_compile +} + +src_install () { + cmake-utils_src_install + + prepgamesdirs + + if use custom-cflags ; then + ewarn "You decided to use custom CFLAGS. This may be save, or it may cause your computer to desync more or less often. If you experience desyncs, disable it before doing any bugreport. If you don't know what you are doing, *disable custom-cflags*." + fi +} + +pkg_postinst() { + fdo-mime_mime_database_update + games_pkg_postinst +} |