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# Copyright 1999-2011 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
EAPI=2
inherit cmake-utils eutils fdo-mime flag-o-matic games
DESCRIPTION="a 3D multiplayer real time strategy game engine"
HOMEPAGE="http://springrts.com"
SRC_URI="mirror://sourceforge/springrts/${PF/-/_}_src.tar.lzma"
S="${WORKDIR}/${PF/-/_}"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~x86 ~amd64"
IUSE="debug java custom-cflags gml headless"
RESTRICT="nomirror"
RDEPEND="
>=dev-libs/boost-1.35
media-libs/devil[jpeg,png,opengl]
>=media-libs/freetype-2.0.0
>=media-libs/glew-1.4
>=media-libs/libsdl-1.2.0[X,opengl]
media-libs/openal
sys-libs/zlib
virtual/glu
virtual/opengl
java? ( virtual/jdk )
"
DEPEND="${RDEPEND}
>=sys-devel/gcc-4.1
app-arch/p7zip
>=dev-util/cmake-2.6.0
"
### gcc 4.4 dependency is bad, but 4.3 causes desync problems
### where to place content files which change each spring release (as opposed to mods, ota-content which go somewhere else)
VERSION_DATADIR="${GAMES_DATADIR}/${PN}"
src_prepare() {
if ! use gml ; then
epatch "${FILESDIR}/no_gml.patch"
fi
if ! use headless ; then
epatch "${FILESDIR}/no_headless.patch"
fi
cd AI/Skirmish
git clone git://github.com/Tarendai/Shard.git
cd ../..
}
src_configure() {
if ! use custom-cflags ; then
strip-flags
else
mycmakeargs="${mycmakeargs} -DMARCH_FLAG=$(get-flag march)"
fi
if ! use java ; then
mycmakeargs="${mycmakeargs} -DAIINTERFACES=NATIVE"
fi
LIBDIR="$(games_get_libdir)"
mycmakeargs="${mycmakeargs} -DCMAKE_INSTALL_PREFIX=/usr -DBINDIR=${GAMES_BINDIR#/usr/} -DLIBDIR=${LIBDIR#/usr/} -DDATADIR=${VERSION_DATADIR#/usr/}"
if use debug ; then
CMAKE_BUILD_TYPE="DEBUG"
else
CMAKE_BUILD_TYPE="RELEASE"
fi
cmake-utils_src_configure
}
src_compile () {
cmake-utils_src_compile
}
src_install () {
cmake-utils_src_install
prepgamesdirs
if use custom-cflags ; then
ewarn "You decided to use custom CFLAGS. This may be save, or it may cause your computer to desync more or less often. If you experience desyncs, disable it before doing any bugreport. If you don't know what you are doing, *disable custom-cflags*."
fi
}
pkg_postinst() {
fdo-mime_mime_database_update
games_pkg_postinst
}
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