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// Copyright Scott Ellis (mail@scottellis.com.au) 2005
// This software is licenced under the GPL (General Public Licence)
// available at http://www.gnu.org/copyleft/gpl.html

// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__3357FB97_A3B3_44D0_8D35_6F9F5CF8F494__INCLUDED_)
#define AFX_STDAFX_H__3357FB97_A3B3_44D0_8D35_6F9F5CF8F494__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


// Insert your headers here
//#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <tchar.h>
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <commctrl.h>
#include <stdio.h>
#include <time.h>
#include <stddef.h>
#include <process.h>
#include "resource.h"
#include <win2k.h>
#include <richedit.h>
#include <richole.h>

#include <newpluginapi.h>
#include <m_langpack.h>
#include <m_database.h>
#include <m_system.h>
#include <m_options.h>
#include <m_utils.h>

#include <m_clui.h>
#include <m_clc.h>

#include <m_chat.h>
#include <m_popup.h>

extern HINSTANCE hInstance;

extern HANDLE hFontReloadEvent, hColourReloadEvent;

extern struct MM_INTERFACE memoryManagerInterface;

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__3357FB97_A3B3_44D0_8D35_6F9F5CF8F494__INCLUDED_)