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authorGeorge Hazan <ghazan@miranda.im>2022-08-03 21:02:36 +0300
committerGeorge Hazan <ghazan@miranda.im>2022-08-03 21:02:36 +0300
commit5323a782c4e8c42781f22ce2f488962a18f82554 (patch)
treef71537197b16f0f8fd0d6937f7120d018d220814 /include/gst/gl/gstglformat.h
parent50acf9d37183f86f6f623aad410003392b0af41f (diff)
Jabber: initial version of Jingle support
Diffstat (limited to 'include/gst/gl/gstglformat.h')
-rw-r--r--include/gst/gl/gstglformat.h171
1 files changed, 171 insertions, 0 deletions
diff --git a/include/gst/gl/gstglformat.h b/include/gst/gl/gstglformat.h
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+/*
+ * GStreamer
+ * Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef _GST_GL_FORMAT_H_
+#define _GST_GL_FORMAT_H_
+
+#include <gst/gst.h>
+
+#include <gst/gl/gstgl_fwd.h>
+#include <gst/video/video.h>
+
+/**
+ * GST_GL_TEXTURE_TARGET_2D_STR:
+ *
+ * String used for %GST_GL_TEXTURE_TARGET_2D in things like caps values
+ */
+#define GST_GL_TEXTURE_TARGET_2D_STR "2D"
+
+/**
+ * GST_GL_TEXTURE_TARGET_RECTANGLE_STR:
+ *
+ * String used for %GST_GL_TEXTURE_TARGET_RECTANGLE in things like caps values
+ */
+#define GST_GL_TEXTURE_TARGET_RECTANGLE_STR "rectangle"
+
+/**
+ * GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR:
+ *
+ * String used for %GST_GL_TEXTURE_TARGET_EXTERNAL_OES in things like caps values
+ */
+#define GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR "external-oes"
+
+/**
+ * GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D:
+ *
+ * String used for %GST_GL_TEXTURE_TARGET_2D as a #GstBufferPool pool option
+ */
+#define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D "GstBufferPoolOptionGLTextureTarget2D"
+
+/**
+ * GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE:
+ *
+ * String used for %GST_GL_TEXTURE_TARGET_RECTANGLE as a #GstBufferPool pool option
+ */
+#define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE "GstBufferPoolOptionGLTextureTargetRectangle"
+
+/**
+ * GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES:
+ *
+ * String used for %GST_GL_TEXTURE_TARGET_EXTERNAL_OES as a #GstBufferPool pool option
+ */
+#define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES "GstBufferPoolOptionGLTextureTargetExternalOES"
+
+G_BEGIN_DECLS
+
+/**
+ * GstGLFormat:
+ * @GST_GL_LUMINANCE: Single component replicated across R, G, and B textures
+ * components
+ * @GST_GL_ALPHA: Single component stored in the A texture component
+ * @GST_GL_LUMINANCE_ALPHA: Combination of #GST_GL_LUMINANCE and #GST_GL_ALPHA
+ * @GST_GL_RED: Single component stored in the R texture component
+ * @GST_GL_R8: Single 8-bit component stored in the R texture component
+ * @GST_GL_RG: Two components stored in the R and G texture components
+ * @GST_GL_RG8: Two 8-bit components stored in the R and G texture components
+ * @GST_GL_RGB: Three components stored in the R, G, and B texture components
+ * @GST_GL_RGB8: Three 8-bit components stored in the R, G, and B
+ * texture components
+ * @GST_GL_RGB565: Three components of bit depth 5, 6 and 5 stored in the R, G,
+ * and B texture components respectively.
+ * @GST_GL_RGB16: Three 16-bit components stored in the R, G, and B
+ * texture components
+ * @GST_GL_RGBA: Four components stored in the R, G, B, and A texture
+ * components respectively.
+ * @GST_GL_RGBA8: Four 8-bit components stored in the R, G, B, and A texture
+ * components respectively.
+ * @GST_GL_RGBA16: Four 16-bit components stored in the R, G, B, and A texture
+ * components respectively.
+ * @GST_GL_DEPTH_COMPONENT16: A single 16-bit component for depth information.
+ * @GST_GL_DEPTH24_STENCIL8: A 24-bit component for depth information and
+ * a 8-bit component for stencil informat.
+ * @GST_GL_RGBA10_A2: Four components of bit depth 10, 10, 10 and 2 stored in the
+ * R, G, B and A texture components respectively.
+ * @GST_GL_R16: Single 16-bit component stored in the R texture component
+ * @GST_GL_RG16: Two 16-bit components stored in the R and G texture components
+ */
+typedef enum
+{
+ /* values taken from the GL headers */
+ GST_GL_LUMINANCE = 0x1909,
+
+ GST_GL_ALPHA = 0x1906,
+
+ GST_GL_LUMINANCE_ALPHA = 0x190A,
+
+ GST_GL_RED = 0x1903,
+ GST_GL_R8 = 0x8229,
+
+ GST_GL_RG = 0x8227,
+ GST_GL_RG8 = 0x822B,
+
+ GST_GL_RGB = 0x1907,
+ GST_GL_RGB8 = 0x8051,
+ GST_GL_RGB565 = 0x8D62,
+ GST_GL_RGB16 = 0x8054,
+
+ GST_GL_RGBA = 0x1908,
+ GST_GL_RGBA8 = 0x8058,
+ GST_GL_RGBA16 = 0x805B,
+
+ GST_GL_DEPTH_COMPONENT16 = 0x81A5,
+
+ GST_GL_DEPTH24_STENCIL8 = 0x88F0,
+
+ GST_GL_RGB10_A2 = 0x8059,
+
+ GST_GL_R16 = 0x822A,
+ GST_GL_RG16 = 0x822C,
+} GstGLFormat;
+
+GST_GL_API
+guint gst_gl_format_type_n_bytes (guint format,
+ guint type);
+GST_GL_API
+GstGLFormat gst_gl_format_from_video_info (GstGLContext * context,
+ const GstVideoInfo * vinfo,
+ guint plane);
+GST_GL_API
+guint gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context,
+ guint format,
+ guint type);
+GST_GL_API
+void gst_gl_format_type_from_sized_gl_format (GstGLFormat format,
+ GstGLFormat * unsized_format,
+ guint * gl_type);
+
+GST_GL_API
+gboolean gst_gl_format_is_supported (GstGLContext * context,
+ GstGLFormat format);
+
+GST_GL_API
+GstGLTextureTarget gst_gl_texture_target_from_string (const gchar * str);
+GST_GL_API
+const gchar * gst_gl_texture_target_to_string (GstGLTextureTarget target);
+GST_GL_API
+guint gst_gl_texture_target_to_gl (GstGLTextureTarget target);
+GST_GL_API
+GstGLTextureTarget gst_gl_texture_target_from_gl (guint target);
+GST_GL_API
+const gchar * gst_gl_texture_target_to_buffer_pool_option (GstGLTextureTarget target);
+
+G_END_DECLS
+
+#endif /* _GST_GL_FORMAT_H_ */